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  1. #1
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    I don't play BLM, but are mains mad that BLM is just getting more fire? A slightly bigger fire blast seems kinda lame after so many other fire upgrades, and an entire dumb gauge devoted to fire and more fire seems like a slap in the face to me.

    Paradox was nice. I feel like that was a better direction to take the job, like a convergence of fire, ice, and lightning.
    (0)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    I don't play BLM, but are mains mad that BLM is just getting more fire? A slightly bigger fire blast seems kinda lame after so many other fire upgrades, and an entire dumb gauge devoted to fire and more fire seems like a slap in the face to me.

    Paradox was nice. I feel like that was a better direction to take the job, like a convergence of fire, ice, and lightning.
    No it’s a combo of 2 things

    1) to get this new skill you must press 6 fire 4’s, this means “short lines” (ie rotation loops where you don’t get umbral hearts so you don’t have enough mana to cast 6 fire 4’s) are pretty much gone since you basically need to do 6 fire 4’s now
    2) you now need to cast a spell (presumably an ice spell) in umbral ice to get mana back rather than just being in umbral ice. Most of the “non standard” play in BLM involves transposing into umbral ice then casting large gain spells like thunder 3 or xenoglossy to skip casting weak ice spells like blizzard 3 and blizzard 4

    The changes in DT are removing both of these situations
    (4)

  3. #3
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    No it’s a combo of 2 things

    1) to get this new skill you must press 6 fire 4’s, this means “short lines” (ie rotation loops where you don’t get umbral hearts so you don’t have enough mana to cast 6 fire 4’s) are pretty much gone since you basically need to do 6 fire 4’s now
    2) you now need to cast a spell (presumably an ice spell) in umbral ice to get mana back rather than just being in umbral ice. Most of the “non standard” play in BLM involves transposing into umbral ice then casting large gain spells like thunder 3 or xenoglossy to skip casting weak ice spells like blizzard 3 and blizzard 4

    The changes in DT are removing both of these situations
    So they're making black mage at the top level play like it should: Maximum amount of explosions, and actually casting ice spells to recover mana.

    Good changes. Non-standard being meta was a mess.
    (2)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,695
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    No it’s a combo of 2 things

    1) to get this new skill you must press 6 fire 4’s, this means “short lines” (ie rotation loops where you don’t get umbral hearts so you don’t have enough mana to cast 6 fire 4’s) are pretty much gone since you basically need to do 6 fire 4’s now
    2) you now need to cast a spell (presumably an ice spell) in umbral ice to get mana back rather than just being in umbral ice. Most of the “non standard” play in BLM involves transposing into umbral ice then casting large gain spells like thunder 3 or xenoglossy to skip casting weak ice spells like blizzard 3 and blizzard 4

    The changes in DT are removing both of these situations
    It surely feels like it was not intentional of them, am I right?
    (0)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    It surely feels like it was not intentional of them, am I right?
    Oh no it 100% feels intentional

    If you asked me “what two changes could we make to BLM that would most effectively kill non standard lines” this is exactly the two changes I would suggest and I’m not even a good BLM, I just have more theoretical knowledge of BLM optimisation than I should for my skill in the job
    (4)

  6. #6
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    I don't play BLM, but are mains mad that BLM is just getting more fire? A slightly bigger fire blast seems kinda lame after so many other fire upgrades, and an entire dumb gauge devoted to fire and more fire seems like a slap in the face to me.

    Paradox was nice. I feel like that was a better direction to take the job, like a convergence of fire, ice, and lightning.
    The non Standard are, who complains (i didnt even kmowed, that something like that existed).

    The change looks to be nice.
    You allready needed ice attacks to fill the slots, and be able to cast as many fire attacks as possible. Without ice would you burn up your mp to fast.
    That the ice attacks give now mp looks logical. Because whe was allready supposed to do that. And i noticed it in the last few days, that it is weird, that it was not allready the case.

    What whe now need to know is, how strong the mp recovery will be.
    For now are whe have to wait and are able to cast around 2 ice spells, maybe 3, until the mp is full.
    Its now the question, if whe need only 2 attacks to do that. Or, will it take more time now.

    Aside of that do i agree, that i would like some variation in magic attacks to. Luke firewall / fire beam, as line attack.
    Even the new thunderspell is a bit sad.
    Its looks impressiv and is a nice idea, with multiple thunderballs, who are creating a thunder rain. But, it feeled more satisfied, to shoot one Ball, who is than expanding.
    (0)