By your own admission, BLM has worked fundamentally the same and has had a every iteration be good, yet you want it to revert to something you "loved"?Oh, I'm crawling out of the woodwork because I am lauding the destruction of its supposed depth. And I actually have played the class literally ever in EW. Sure, I'm not as good as you are because BLM is a cancer of bad class design and playing it is less appealing an idea than getting teeth pulled. I want a class I used to love to be fun again, and the destruction of nonstandard is the first step towards fixing this godawful mess of a class.
(Nonstandard has been a thing since at least 5.0 by the way, i.e. 4+ years).


A class can get substantially worse over time because it stays in place while the game moves on without it. These aren't mutually exclusive concepts. Plus, the changes made in future expansions spoil the past, esp for black mage where it has regularly gotten nerfed.
This is so heavily confirmation biased that I literally cannot even say it. My stance is, explicitly, death to nonstandard BS. I don't mind slight changes off standard in relation to boss specific mechanics, especially related to DPS optimization with weird boss uptime. But that is miles apart from asking for nonstandard rotations.You say this, yet non-standard BLM is kinda what you're asking for. The entire thing that makes non-standard BLM so appealing to us is the fact that with considerate and resourceful play, you can make the job not just work but excel in the situations you have described. Standard BLM is still completely sufficient in these situations (an average BLM who drops uptime several times in a fight to resolve mechanics will often perform comparably if not better than a SMN or RDM of similar skill), but non-standard allows players who want to squeeze more out of the job the opportunity to do so *if* they wish, and with considerable effort and planning on their part.
At the end of day, you seem to be decrying "homogenisation" of other jobs in the game, yet are adamantly against a playstyle of a job that has emerged in recent years without breaking game balance? Apologies, but your position is just not adding up to me.
I am, explicitly, so you can't twist my words, asking for nonstandard BLM to die. I also want BLM to fit in the content the devs are making, which endwalker made absolutely clear is not the case. The class needs to be normalized so it can actually be adjusted to fit the content the devs are making.
And a BLM isn't competing with SMNs or RDMs. It's competing with MCHs and SAMs. To even compare them in the same slot is foolish at best. Like sure, you can choose to also not take a SMN or RDM, but if you choose to take a BLM and it's pulling SMN and RDM damage, or just barely beating it, your team has problems. It's a big part of why no one played BLM for at least the first half of endwalker.
Last edited by Taranok; 05-19-2024 at 10:33 AM.
Correct me if I'm wrong, but you still haven't stated why you think non-standard is bad and should be removed? You seem to just be talking around the same nebulous points of "it generally goes against what SE want".
Also citation is certainly needed for you to claim "nobody played BLM" at the start of the expansion.
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