Page 4 of 36 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 453

Hybrid View

  1. #1
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    I like how these people who don't even play the job crawl out of the woodwork to celebrate the destruction of its depth (that gave you, at most, a 2% damage increase on average).
    Like, no one can have fun.
    They celebrate the misery of others not realizing that if all jobs devolve to healer levels of spamming 11111, then there will never be any alternative.
    Instead of this petty display, maybe people should band and point at the few good jobs with a skill ceiling the game has left and demand all others to be elevated (or, in many cases, re-elevated) to that standard.

    But I guess we're all crabs in this bucket that is modern XIV, dragging each other down so we all sink into the poverty that is current XIV gameplay.

    Cyth, I subscribe all that you've said, even if I know it will fall on deaf ears.
    (21)

  2. #2
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Galvuu View Post
    I like how these people who don't even play the job crawl out of the woodwork to celebrate the destruction of its depth (that gave you, at most, a 2% damage increase on average).
    Like, no one can have fun.
    They celebrate the misery of others not realizing that if all jobs devolve to healer levels of spamming 11111, then there will never be any alternative.
    Instead of this petty display, maybe people should band and point at the few good jobs with a skill ceiling the game has left and demand all others to be elevated (or, in many cases, re-elevated) to that standard.

    But I guess we're all crabs in this bucket that is modern XIV, dragging each other down so we all sink into the poverty that is current XIV gameplay.
    Oh, I'm crawling out of the woodwork because I am lauding the destruction of its supposed depth. And I actually have played the class literally ever in EW. Sure, I'm not as good as you are because BLM is a cancer of bad class design and playing it is less appealing an idea than getting teeth pulled. I want a class I used to love to be fun again, and the destruction of nonstandard is the first step towards fixing this godawful mess of a class.
    (1)

  3. #3
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Taranok View Post
    Oh, I'm crawling out of the woodwork because I am lauding the destruction of its supposed depth. And I actually have played the class literally ever in EW. Sure, I'm not as good as you are because BLM is a cancer of bad class design and playing it is less appealing an idea than getting teeth pulled. I want a class I used to love to be fun again, and the destruction of nonstandard is the first step towards fixing this godawful mess of a class.
    By your own admission, BLM has worked fundamentally the same and has had a every iteration be good, yet you want it to revert to something you "loved"?

    (Nonstandard has been a thing since at least 5.0 by the way, i.e. 4+ years).
    (10)

  4. #4
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Cyth_ View Post
    By your own admission, BLM has worked fundamentally the same and has had a every iteration be good, yet you want it to revert to something you "loved"?

    (Nonstandard has been a thing since at least 5.0 by the way, i.e. 4+ years).
    A class can get substantially worse over time because it stays in place while the game moves on without it. These aren't mutually exclusive concepts. Plus, the changes made in future expansions spoil the past, esp for black mage where it has regularly gotten nerfed.

    Quote Originally Posted by Cyth_ View Post
    You say this, yet non-standard BLM is kinda what you're asking for. The entire thing that makes non-standard BLM so appealing to us is the fact that with considerate and resourceful play, you can make the job not just work but excel in the situations you have described. Standard BLM is still completely sufficient in these situations (an average BLM who drops uptime several times in a fight to resolve mechanics will often perform comparably if not better than a SMN or RDM of similar skill), but non-standard allows players who want to squeeze more out of the job the opportunity to do so *if* they wish, and with considerable effort and planning on their part.

    At the end of day, you seem to be decrying "homogenisation" of other jobs in the game, yet are adamantly against a playstyle of a job that has emerged in recent years without breaking game balance? Apologies, but your position is just not adding up to me.
    This is so heavily confirmation biased that I literally cannot even say it. My stance is, explicitly, death to nonstandard BS. I don't mind slight changes off standard in relation to boss specific mechanics, especially related to DPS optimization with weird boss uptime. But that is miles apart from asking for nonstandard rotations.

    I am, explicitly, so you can't twist my words, asking for nonstandard BLM to die. I also want BLM to fit in the content the devs are making, which endwalker made absolutely clear is not the case. The class needs to be normalized so it can actually be adjusted to fit the content the devs are making.

    And a BLM isn't competing with SMNs or RDMs. It's competing with MCHs and SAMs. To even compare them in the same slot is foolish at best. Like sure, you can choose to also not take a SMN or RDM, but if you choose to take a BLM and it's pulling SMN and RDM damage, or just barely beating it, your team has problems. It's a big part of why no one played BLM for at least the first half of endwalker.
    (4)
    Last edited by Taranok; 05-19-2024 at 10:33 AM.

  5. #5
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Correct me if I'm wrong, but you still haven't stated why you think non-standard is bad and should be removed? You seem to just be talking around the same nebulous points of "it generally goes against what SE want".

    Also citation is certainly needed for you to claim "nobody played BLM" at the start of the expansion.
    (10)

  6. #6
    Player
    Ayden's Avatar
    Join Date
    Jul 2011
    Posts
    89
    Character
    Dante Vigilante
    World
    Tonberry
    Main Class
    Miner Lv 43
    Good or bad, we can only say Non-standard gameplay is not intended by SE. It is obvious that most of the DT changes are targeted towards removing Non-standard gameplay.
    (2)

  7. #7
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Ayden View Post
    Good or bad, we can only say Non-standard gameplay is not intended by SE. It is obvious that most of the DT changes are targeted towards removing Non-standard gameplay.
    Please point me to where SE have specifically stated they are even aware of non-standard gameplay, let alone against it
    (2)

  8. #8
    Player
    Ayden's Avatar
    Join Date
    Jul 2011
    Posts
    89
    Character
    Dante Vigilante
    World
    Tonberry
    Main Class
    Miner Lv 43
    Quote Originally Posted by Cyth_ View Post
    Please point me to where SE have specifically stated they are even aware of non-standard gameplay, let alone against it

    Landing ice spells to restore MP is one. Another one would be the new fire gauge which requires people to do 6 Fire IV (presumably) for a new finisher. These 2 changes alone are enough to push people to do the standard rotation. You cant skip the ice phase and you must do the full fire sequence.
    (0)

  9. #9
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Ayden View Post
    Landing ice spells to restore MP is one. Another one would be the new fire gauge which requires people to do 6 Fire IV (presumably) for a new finisher. These 2 changes alone are enough to push people to do the standard rotation. You cant skip the ice phase and you must do the full fire sequence.
    This is speculation on their intent, not confirmation.
    (3)

  10. #10
    Player
    Eksu's Avatar
    Join Date
    Dec 2020
    Posts
    3
    Character
    Eksu Plosion
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Cyth_ View Post
    This is speculation on their intent, not confirmation.
    Please see this Famitsu article from the media tour: https://www.famitsu.com/news/202110/13236998.html

    In the section about Paradox, it specifically says that they extended the duration of procs so you can use them to "Trance" (transpose) and return with Fire Proc. They are definitely aware people do this.

    I'm just disappointed in how they are approaching this. The best of both worlds is to just make any GCD in UI give you mana. Hopefully something like that ends up shipping on the release build.
    (10)

Page 4 of 36 FirstFirst ... 2 3 4 5 6 14 ... LastLast