Quote Originally Posted by A-Omega View Post
For clarity sake. I’m not saying add more gunslinger elements to MCH. I’m saying give MCH a completely different weapon.
The reason MCH was so boring when it was first introduced is because SE tried to be to different from the typical gun fantasy. When you think of ff characters that use a gun Vincent, Sazh, Barret, Yuna from 10x2, Prompto, or Merlwyb come to mind. Characters whose gameplay solely revolve around the gun and how they use it. Now we can double down on that concept and look at all the characters who use a gun in ff14 (ie…Hildi). Every last one is a marksman of some sort who rely on the gun, not gadgets. Even Limsa was founded by pirates who use guns.
When you think about machines in ff magitek armor, deathclaw, predator, or any other machine enemies we fight come to mind. Yes a gun is a machine, but that logic is why SE killed the gun fantasy with MCH. They even tried to save the concept by adding flashy looking flips and nonsense that completely don’t fit with what you’re actually doing during battle.
That’s why I brought up the backpack idea. Turn the lunchbox into a backpack. Idk…attach turrets to it or something cool. Add a iPad sized tomestone to control everything or a mini magitek that changes appearance when you switch weapons. Anything that fits a MCH using machines to do battle and give the gun to a job that properly fits the gun fantasy.
would say lets keep the musket (too late to change by now) and get a proper gunslinger job with dual pistols (or a pirate one with blade and pistol). I quite love my mch toys and I always leaned more into the "I have tons of gadgets" than its gun part...in fact I would actually remove the gun for the flamethrower attack as with some guns it loooks really silly. and I wholeheartedly agree that something has to be done with the lunchbox, gives us 6 or 7 designs of them please.