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  1. #28
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,044
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Arohk View Post
    But with Dragoon, it was a bit different, since it actually moved your character to the boss and back.
    Which was also the entire pain point of old jumps, due to engine jank.


    Because you didn't actually jump to the boss, just like none of the "teleport" gap closers actually teleport you from point A to point B, they just play an animation that looks like it while moving your character over the ground really quickly.
    This means all the restrictions of normal movement still apply, if jump had actually allowed you to "jump" over ground AoEs or gaps in the arena it would've had some great niche benefits, but it just didn't.

    Now I don't mind restrictions on abilities like being unable to move during Ten-Chi-Jin, it makes you think about when it is safe to use them and adjust on a fight to fight basis.
    But this requires said abilities to be flexible enough within your rotation to be shifted around and unfortunately neither of them were for at least two expansions, another negative of how rigid and formulaic our job gameplay is nowadays.
    (3)
    Last edited by Absurdity; 01-18-2025 at 05:48 PM.