Agreed. A horizontal/forward jump would've been the correct animation choice here.reviving this thread for this, it'd be one thing if it were an actual jump. but it's just a dash, no style like shadowstride. at that point i'd rather have an actual long jump forward, at least that'd make sense for the job rather than an uncharacteristic dash on the job meant to jump high into the sky. spineshatter dive was and still is a better skill overall than what we have now.
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