Elusive jump into new dash is going to feel really good to do.

Spineshatter dive was supposed to be our movement ability, but we just use it for damage in burst window even though it's mediocre. It's like having life surge as our "defensive". We just use it on heaven's thrust or coerthan torment whenever it is off cooldown.

Dragoon genuinely has way too many oGCDs, especially ones that are a struggle or impossible to double weave. Then you pair that with wanting to keep high jump and geirskogul cooldowns aligned for eye management, on top of geirskogul often being double weaved into nastrond, it's just too much and the changes are going to alleviate a lot of it.

I would prefer that they remove life surge and replace it with a dedicated defensive button instead too. It's fun to weave a lot of oGCDs, but it's actually too much as is. Defeats the fun of the job for me a lot. I don't think I will personally have any issues with it going into dawntrail drg, but right now it's genuinely not fun. It feels clunky and overly punishing.