Quote Originally Posted by ForsakenRoe View Post
I think I've seen what you're on about, and if they are true, then there's just zero hope for CBU3. What's the lore explanation for Arrow to be THAT effect??? In fact, why is Balance/Spear supposedly the Melee/Ranged cards, instead of, idk, Arrow being the Ranged card???

Shows how little the devs play AST, if they can't even make the card effects feel like they match the cards
It's purely creative bankruptcy. They just have this nebulous definition of a healer they're trying to make all of the classes fit into, without any regards for how the identity of the classes actually function. They just saw people complaining about the RNG of minor arcana and dyne (not the cards, I literally never saw anyone complaining about the cards themselves being RNG), and the lack of unique effects. So they're just making this amalgamation of negative feedback and just spitting it out without realizing hey, at some point this class kinda stopped resembling Astrologian. Like the only real identity it has kept beyond aesthetic at this point is the concept of delayed and chargeable healing. I expect them to keep that, and while I do like it... What's the point of playing a class for its 'healing style' when fights are designed with a one-size-fits all mindset? What's the difference between asylum and opposition when the former is map wide? The heal amp? Lmao. What's the difference between macrocosmos healing to full after a raidwide and zoe pneuma doing the same thing? The fact that you have to press the button beforehand or have to press two buttons instead? Is that seriously what healers are now? Slight variations in the order you press your generic 'heal the raidwide' button? AST having an overload of meaningless single target heals and mits isn't gonna mean anything bc warrior and paladin can full heal a dungeon by themselves, with gunbreaker and dark knight not far behind. They won't mean much when they're taking a tankbuster bc if they cant survive without astro's bloated mit and heals, then they would die with a white mage. And that would cause issues. So at that point, you'd just be throwing meaningless tools onto the stack that do nothing. And that's even ignoring the odds that fights arent going to be designed with all these new healing tools in mind. Why would they be? They weren't in ShB or EW. Is it bc YoshiP said so? He also said Viper is a highly technical job, too, when the rotation is basically an inverse ninja 123.