Quote Originally Posted by Olivia_G View Post
So in the current situation, if the difficulty gap caused by "damage output/arcanum usage" is the main reason the dev team consider "unfair" or “difficult” and want to adjust, does that mean they are also implicitly assuming that everyone is using those illegal tools and websites?
I don't think they're making adjustments because of difficulty gap, they seem to be making job adjustments according to what "feels bad".

AST: RNG removed because people feel bad when they don't get 3 different seals or when they get Lady instead of Lord
DRG: Job reworked because people feel bad when they drift Jump/Geirskogul
MNK: Upkeep buffs removed because people feel bad when they drop their DoT or damage buff
BLM: Job changed because people feel bad when they don't keep up casts as well as people who play non-standard
SAM: Kaiten removed because people feel bad when they overspend kenki and don't have enough for it
General job changes: Gauge granting abilities changed to grant a free use of gauge consuming abilities because people feel bad when they overcap resources
Etc etc.