Mhh. I would say, both could be removed.

I never understand the fun of DoTs in the first place. One reason, why never looked into the Warlock in WoW.

Dots looks to be slow. To slow actually. Its maybe is nice, if the enemy is using it at you. But it feels allways to weak by using for yourself.

Having passiv dmg again the enemy (especially by multiple ones) is nice. But doing the full dmg at once is looking even more nice. Its even more satisfing to beat the enemy with a activ skill, instant of "oh, he is dead now".
The only times where i like dots more is, if the enemies are so hard to hit, that passiv dmg becomes the easier way to dmg them.

The positionals to the other hand make meele a little more interessting. Because you dont stand still all the time.
But, they becomes annoying, if you do solo content (its hard to comes behinde or at the side of the enemy). What leads to the point, that you can not use the full power of the attacks.
And than are the big hitboxes coming. What make it even a little hard to switch between the side and behinde the enemy (im allways not sure, at what point is wich direction is counted).
So, positionals coule be removed.

They could add simply attacks in some direction, to force movement, so, that it doesnt becomes boring.
Whe have that allready in many fights. And, in WoW (as example) was the rule, to never stand behind a dragon. Because tail attacks was very common for them (best Position was the side).