I'd like neither removed, if anything, I'd make the penalty for missing positionals and failure to maintain proper DoT upkeep more punishing.

I enjoy having to position myself for attacks, it adds a small layer of decision making during a fight. The key thing I'd improve with positionals is feedback, I actually thought what they did with Raiden Thrust in ShB was brilliant, hit the positional, get a stronger hit on your next combo action, but they made it so you always get Raiden Thrust, so they nixed that idea pretty quickly, which is a shame. I never get frustrated if I miss a couple, if you miss it, just get it next time, its a small thing that allows players to eke out extra damage and show off their stuff.

I also enjoy damage over time, I like seeing my actions cause residual damage to the target, its my favorite fantasy archetype (filling the target with DoTs and seeing them melt passively) and I loved it when SMN/BRD had a load of interactions in their kit for their DoT skills. Naturally, this was pruned pretty much entirely, which is unfortunate, because there's no dedicated DoT job, BRD's DoTs don't interact with anything in their kit and can be refreshed with one button. I understand jobs change overtime, but I still think making BRD's procs a flat 80% chance instead of being tied to their DoTs was a big mistake. It is what it is, I guess.