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  1. #14
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    Sep 2011
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    Quote Originally Posted by GreyJorildyn View Post
    Unfortunately you see faster gains in enmity on higher level mobs adding straight enmity bonus in bulk rather than attempting to reach stat caps, thus why HDL is better gear when running with players who zerg bosses down. What you've neglected to realize, or perhaps haven't experienced yet, is that your damage output is utter crap compared to everyone else on high level mobs. Tanks cannot rely on enmity-through-damage as they might be able to in XP parties (wouldn't know, this is before my time anyway).
    This is the hart of the missunderstanding for you Grey (and I know you know your sh-- I've seen your posts all over the forums) The idea that you deal such low dmg to high lvl mobs is exactly where a DPS build can show the MOST gains in total enmity generation. The idea is that against a mob like Chimera your avg PLD is going to focus on enmity from phalanx>SW and voke/flash, some will also sprinkle in holly succor. Because fast>flat is generating under 100 total enmity(in HDL) from the combo the good PLD's don't use this.

    Swap in a full DPS set and boost your overall STR/MND:
    head(cobal celata) - 3str 48mnd
    hands(cobalt gaunt) - 3mnd 48str
    body(darksteel haub) - 7str 8acc
    rings - 18str - 18mnd
    wrist - 4str
    legs - 20str
    -----------
    str - 100 = (+80dmg per ws)
    mnd - 69 = (+48dmg per ws)
    enmity loss 12.5%

    60 second rotation:
    [voke/flash/fast>flat] (x2)
    phalanx>SW (x1)
    holy succor (x1 -this is just guessing and avg heal in base gear is 1k so roughly 650enmity base)
    --------------------------
    in HDL the above generates:
    568+363+15+(15(5.5)) = 1028.5 x 2 = 2057
    100+400(2.5) = 1100
    650
    total: 3807 + 12.5% = 4283

    in DPS the above generates:
    568+363+143+(143(5.5)) = 1860.5 x 2 = 3721
    243+400(2.5)(assuming SW is not affected by stats and i'm 99% sure its just HP based) = 1243
    650
    total: 5614 (no enmity bonus differential vs HDL setup)


    I'm also ignoring the HP losses on the set and in many cases you can bump up the cure's per minute but I'm pretty sure the pure enmity per second EPS favors a DPS gearset, the above theory is based on a fight against chimera and is mostly from parse results but I don't have exact #'s in front of me so do your own testing but a DPS set is worth at least some consideration.
    (2)
    Last edited by Tango; 07-21-2012 at 03:50 AM.
    How Durandal Rolls
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