The problem with the argument of the "easy job to turn one's brain off" is that people end up not growing out of them and continue to take them as the path of least resistance to clear up challenging content (performing at 99.9% for 0 effort is granted and WILL provide the dps required to clear anything), and we end up with more than half of the caster base playing SMN, and more than half of the rphys base playing DNC. It's not healthy for job representation, and it's not healthy for statics either due to the huge skill discrepancies they introduce.
On top of it, it can raise, which can be handy for prog or securing reclears.
I'm all for easy jobs to get into, in fact all jobs should be accessible and allow for people to turn their brains off whenever they're playing casual content. In fact, most already actually do, you can just press whatever buttons without worrying about tryharding and you'll do fine (but you'll not perform at 99.9%).
.. when Playing casual / easy content, I play Blm.. , when playing savage or trying out Ultimates, Smn (especially in party PF..).. , having easier & harder joba is fine (and there is still room to optimise Smn in late savage or recent Ultimates..)


As SMN main since 2.0 I am really disappointed this expasion did not offer anything different gameplay wise. As braindead SMN become during 6.0, at least it offer something different. It keep me entertained first two months, but in this expansion I am gonna play Black Mage or Pictomancer.
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