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  1. #1
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    359
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lealah_Ganajai View Post
    I think this image is worth more than a thousand words:

    I think that perhaps the new Bahamut is supposed to be Phoenix and Bahamut combined at least skill wise - But the greater concern is why the devs think the easiest job needs to be easier to use? If anything it is the opposite or perhaps they mean more flexible? The sole annoyance on SMN is its rigidity, but that isn't the same as being "hard to use"

    If anything, Solar Bahamut is just a slap in the face. Regardless of how it looks we have a Bahamut, I would rather they had added Demi Zodiark or Odin or Alexander (though I personally don't really want Alexander). I think once the media tour info comes out we will get some answers but i've not seen much positivity about this addition at all. But who knows, maybe it will be another Scholar situation where its negative until we actually play it. That's a stretch of copium though.
    (4)

  2. #2
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lealah_Ganajai View Post
    I think this image is worth more than a thousand words:

    Maybe we just overlooked the 1,000 page long thread where SMN's asked for space-dragon.
    (10)

  3. #3
    Player
    CheshaSolttiri's Avatar
    Join Date
    Jul 2017
    Location
    Limsa Lomensa
    Posts
    44
    Character
    Chesha Solttiri
    World
    Zalera
    Main Class
    Viper Lv 100
    I would love to add my objection to the new summoner changes. I hate the direction they went with this new Bahamut and 'sword' spell effects, it's thematically divorced from everything else about summoners. Hate it.
    (9)

  4. #4
    Player
    ZnowKaizer's Avatar
    Join Date
    May 2024
    Posts
    2
    Character
    Nevine Vale
    World
    Diabolos
    Main Class
    Black Mage Lv 90

    Following

    Leaving a comment so I can find this thread quicker.
    (1)

  5. #5
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    415
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    This 'being a good foundation' premise of 6.0 SMN was dumb anyway because it wouldve continued to be braindead from 1 to 90. Its been proven to be a dumb premise by way of 5.0 MCH which is just as lobotomized.

    I would take Stormblood SMN back with all its quirks over this.
    (16)
    Last edited by Mecia; 05-21-2024 at 04:48 AM.

  6. #6
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Mecia View Post
    This 'being a good foundation' premise of 6.0 SMN was dumb anyway because it wouldve continued to be braindead from 1 to 90. Its been proven to be a dumb premise by way of 5.0 MCH which is just as lobotomized.

    I would take Stormblood SMN back with all its quirks over this.
    This is what gets me. Level 15 is where the foundation should start, maybe 30 if you wanna slow burn it to the jobstone. Having your "foundation" be realized at LEVEL NINETY, and now extending it into level 100 is just dire.

    As a SB and ShB SMN enjoyer i'm really banking on PCT to sate my thirst for resource budgeting and manipulation that the previous SMN iterations gave me, and I will mourn BST being sentenced to limited job hell 'cause I miss my pet gameplay so bad.. I've been checked out basically this whole expac 'cause they deleted my favorite job and didn't bother to replace it with anything.
    (7)
    Last edited by Roda; 05-22-2024 at 01:28 AM.

  7. #7
    Player
    Metricasc's Avatar
    Join Date
    Jun 2020
    Location
    Ul'dah
    Posts
    49
    Character
    Adrian Montoya
    World
    Ravana
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mecia View Post
    This 'being a good foundation' premise of 6.0 SMN was dumb anyway because it wouldve continued to be braindead from 1 to 90. Its been proven to be a dumb premise by way of 5.0 MCH which is just as lobotomized.
    problem is overall, ever since the MCH rework in 5.0, they have always found ways on expanding it, first with chainsaw in 6.0, and now with the follow up to chainsaw, a second charge of drill and a new action after wildfire, while also giving MCH back its unique party mit tool after realising that being a selfish phys ranged was not the best idea. some of the old plans for MCH rotation? that was moved to DNC.

    7.0 SMN does nothing of note to build upon the foundations that 6.0 SMN brought to the table on top of how poorly they dramatically changed it from it being an interesting class in gameplay to a class with cool visuals but with a gameplay complexity that is the lowest of any class in the game. and what they add? a new baha added only for 2 min windows while making the other 2 existing ones swap every odd mins with visuals that pale in comparison to the level 70 baha which up until now was the 2 min summon, a new fester that just exists, and 2 new actions with a follow up to the new baha and the buff you press for 2 mins. while also showing that they are unwilling to add more casts back to a caster that already spends less time casting than melee classes.

    the way they made sol bahamut fit makes it also scream that they wanted to make this class a 3 min class but then was told that the 2 min meta was still sticking around.
    (6)

  8. #8
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,103
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Metricasc View Post
    problem is overall, ever since the MCH rework in 5.0, they have always found ways on expanding it, first with chainsaw in 6.0, and now with the follow up to chainsaw, a second charge of drill and a new action after wildfire, while also giving MCH back its unique party mit tool after realising that being a selfish phys ranged was not the best idea. some of the old plans for MCH rotation? that was moved to DNC.
    You call that expanding on MCH in EW? Adding chainsaw that's just a line AoE with the same heat/battery generation gimmick and a finisher to queen? The most interesting addition was perhaps scattergun, funnily enough. As for what they plan for DT... a finisher to chainsaw (zzzz) and a 120s nuke that every job is getting? Second drill charge is interesting for smoother things but also reduces job difficulty.

    I'm reserving my final judgement on the job because I need to see the potential tooltip changes, which are where everything hangs, notably the upgrades for hypercharge actions we're getting.
    (5)

  9. #9
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    dunno, who makes me pay €12 a month for another 2/3 years? If only you could request a refund for the expansion, if only I could.

    After 7 years of playing and paying, I really lost all the desire I had to play.

    But is it possible that care in jobs no longer exists?
    But does it seem normal to you that I pay €140 a year and have a pet bar next to my bar that is of no use?

    Does it seem normal to you, regardless of the simplicity or otherwise of the job, that literally Bahamut, Phoenix, Garuda, Titan and let's add Bahamut Mecha ARE THE SAME? no inspiration, no imagination, no nothing!
    But it's ff14, that's okay, it's made by the savior of saviors!

    Does it seem normal to you that there is a pet that doesn't give a damn about anything? Literally useless! With the fact that it despawns constantly it doesn't even serve as a cheerleader.

    If it were called "Generic Name Online", would you really pay €140 a year for a game like that?
    I guess there would have been a revolt! But no, hey, it's Final Fantasy 14, made by Yoshi-P the savior of saviors, that's fine.

    wtf, guys.


    I feel redpilled now lol
    (7)

  10. #10
    Player DrForester's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Miyara Dantes
    World
    Ultros
    Main Class
    Summoner Lv 100
    On the surface, I honestly don't mind the changes that much.

    I'm curious to see how the searing light changes impact buff rotations. Would be great if it wasn't as tied down to the 2 minute rotation for when a fight requires us to get out of synch with it.

    I don't mind getting a new big summon, but I am disappointed it's a Bahamut clone. Seems it could have been anything else to give it some more personality. Would have been great if it was Alexander.

    I guess this last part remains to be totally confirmed, but it looks like we're still going to be very mobile, and I would have loved to have seen more hard casts so that the job feels more caster-y. I wouldn't mind the "SMN is just the 4th Phys Ranged" jokes to end.
    (3)

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