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  1. #35
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    I've been playing Monk since the beginning of Heavensward in basically all content I've done be it Eureka, Savage raids, or Ultimates, and I've done it on Monk before any other job in spite of the fact that Monk's development history has frankly been something of an extended train wreck. Endwalker's version is probably the version of the job I've enjoyed the most since Heavensward (for all of its many problems in that era) even if it's a very different job overall. Unlike the addition of Blitzes though which were necessary to give Monk basically anything to do after Greased Lightning was removed, these Opo Opo/Raptor/Coeurl's Fury changes just feel extremely unnecessary and they really don't seem to be designed to appeal to anyone who was actually playing the job with any regularity. Managing the timers of Twin Snakes and Demolish and how they influenced your rotation is fun and at this point they're basically the last of what made me fall in love with Monk to begin with since everything else (Greased Lightning and how it required extremely aggressive play, Touch of Death and Fracture, all the positionals adding additional skill ceiling, etc) has been removed over years of attrition of the job being changed alongside broader systems in the game to the job's detriment.

    I'll probably still try Monk just because at this point my main job will now completely no longer exist so I'm essentially looking for a new main, but it doesn't make it any less of a bummer.

    Also this is something of an unrelated gripe but the more I think on it the less impressed I am with Wind's Reply and Fire's Reply aesthetically or conceptually, they're practically spells and I don't find them super compelling as new skills. They just fall into the current "follow up" mold and I can easily see how in 8.0 two of Monk's new skills are just going to be a single target versions of them that spend the Wind/Fire's reply status.
    (3)
    Last edited by SpeckledBurd; 06-11-2024 at 07:46 AM.