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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    The largest changes, though not terribly important for content as it stands presently, seems to be that we're no longer going to be nearly so concerned about uptime (a worrying/deleterious direction, imo, as I would much rather melee actually have to be mindful of melee things) and we can no longer spread Demolish for damage bonuses at under 4 targets (which likewise degrades TTK considerations and reduces Coeurl skill and PB options).

    On the whole, for anyone who'd ever learned to place target debuffs in a place they can actually see, this seems like it'll be no easier to track despite adding visual bloat overall and reducing variance, engagement, and optionality. Not the end of the world, but I'm not particularly a fan of the change, either.

    :: From someone who found Endwalker Monk actually pretty solidly fun at high SkS due to optimizing drift, with only maybe Late Stormblood Monk (also ideally at enough SkS for triple-TKs per RoF) beating it out.
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    Last edited by Shurrikhan; 05-29-2024 at 06:03 PM.