They could have made it so that the gauge was color coded for how far off the buffs/dots were to drop off. Like have it show red if it were ~3 gcd duration left.i might be wrong but I think its not gonna be 'rigid combo cycle', more like something to make you can play the job without having to constantly to pay attention to your buff & dot icons. I play all the jobs decently and yes the most painful part of mnk is having to spend so much time checking buff timers to make sure I use the right skill. if the play style, feel, & the rotation will still be the same as it is now then it is a welcome change.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.