Quote Originally Posted by DRKoftheAzure View Post
If I was Final Fantasy 14 game dev that actually played Dark Knight and was looking player feedback, I would delete Living Shadow and give Dark Knight a 6-7 step AoE burst combo GCD on 30 second cooldown that also has 2.00 GCD recast that also costs 3k MP and a 3-4 step single target burst combo GCD that is similar to the AOE combo but only with a 15 second cooldown being the main difference by re-working a lot of oGCDs into GCDs and giving them more additional effects that would fit the theme of Dark Knight such as buffs on Dark Knight that also apply a respective debuff on the enemy/enemies(i.e., HoT on the Dark Knight and DoT on enemies or damage dealt buff up on Dark Knight and damage dealt down debuff on enemies or even damage received down buff on Dark Knight and damage recieved up debuff on enemies), and both WOULD have the option to have the full combo consolidated into a single button OR individual buttons on the hotbar for those who want to give themselves a bit of a challenge.
Sounds better than that garbage 123 until 2 minute window. Also almost all bosses be like “oh you have to ogcd over 10 dmg Buttons ? Here have a tankbuster so you have to weave also 4 defensive buttons as drk”

I do remember when mana actually did matter for bonus effects on abilities and defensive cooldowns. Also think about it also they took away triple bloodspiller for another 123 rotation (we really like pressing 123 for almost an entire minute straight only to just face roll the keyboard for all ogcds). Pretty sure if you take of all defensive cds and other stuff you could 100 % face roll your burst phase as long as you hit the gcd buttons you need.