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  1. #1
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    284
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Baxcel View Post
    Can't use gap closer to start a fight anymore with DRK or GNB.. since it dose no damage it won't grab aggro.. but Pally and WAR can still use theirs to start a fight since they get to keep their damage on gap closers...
    Quote Originally Posted by Noox-115 View Post
    That is really the change that make the least sense it was a small extra damage or just even a button to press between GCD
    Lots of people in this thread proving that SE not listening to the player base is the correct decision
    (4)

  2. #2
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    421
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    So from what I got, DRK is still a worse WAR for 3 years but is promised it's own thing later ; maybe.
    (0)

  3. #3
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,464
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    If they wanted the gap closer change to be better received, they could have just made DRK and GNB has freeform mobility dashes rather than a snap to boss lock-on like all of the tanks.

    At least I would have preferred that, and a tank with a non-homogenized gapcloser could be pretty cool.
    (1)

  4. #4
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Oizen View Post
    If they wanted the gap closer change to be better received, they could have just made DRK and GNB has freeform mobility dashes rather than a snap to boss lock-on like all of the tanks.

    At least I would have preferred that, and a tank with a non-homogenized gapcloser could be pretty cool.
    They can't even make our ranged attack scale off of skill speed, they definitely don't care enough to make the gap closer useful.
    We have to be worse at everything the other tanks do.
    (0)

  5. #5
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,464
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Upon rewatch there is one thing I'm excited about.

    Every GCD after using Bloodwhetting doesnt play the generic heal effect like it currently does, nor does bloodwhetting have the visual nascent flash balls tied to the healing buff. This effect is still present on Souleater and other actions.
    We may have actually seen a tank sustain nerf. Praying this is the case.
    (0)

  6. #6
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    265
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    Upon rewatch there is one thing I'm excited about.

    Every GCD after using Bloodwhetting doesnt play the generic heal effect like it currently does, nor does bloodwhetting have the visual nascent flash balls tied to the healing buff. This effect is still present on Souleater and other actions.
    We may have actually seen a tank sustain nerf. Praying this is the case.
    Damn I hope too, better defensive and less healing that's what tanking is about. At best PLD can heal that make sense as long as they keep it in a cast
    (0)

  7. #7
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    Upon rewatch there is one thing I'm excited about.

    Every GCD after using Bloodwhetting doesnt play the generic heal effect like it currently does, nor does bloodwhetting have the visual nascent flash balls tied to the healing buff. This effect is still present on Souleater and other actions.
    We may have actually seen a tank sustain nerf. Praying this is the case.
    I did actually notice that. We'll see, but for all that is holy actually be true.
    (0)

  8. #8
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    I believe button consolidation is needed but only on buttons we don't use all the time and are more related to the role responsibilities, not buttons we use continuously for damage ZZZ...
    (0)

  9. #9
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    391
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    To be fair you should never be pulling enemies with gap closers. I'm actually happy with this change and finally they removed dps from them. Took them long enough, been asking for this for years.
    (2)

  10. #10
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Asako View Post
    To be fair you should never be pulling enemies with gap closers. I'm actually happy with this change and finally they removed dps from them. Took them long enough, been asking for this for years.
    And we didn't get anything new to fill the gap in our dps rotation.
    What was so difficult about planning your gap closers?

    All tanks can be played by lobotomites already. It's not hard.
    (0)

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