Well, seems like leveling SMN to spare myself the healer pain is on the menu again. Sage still what Scholar should be, Scholar gets bent unless you play in a static where everyone's reproduction cycle has synced due to how long you play together.
Well, seems like leveling SMN to spare myself the healer pain is on the menu again. Sage still what Scholar should be, Scholar gets bent unless you play in a static where everyone's reproduction cycle has synced due to how long you play together.
WHM
• They're getting a new ability to move forward quickly
• They're getting a new AoE attack they can executed three times after using Presence of Mind.
• Tetra is getting a charge. (Not on slide but was said aloud)
SCH
• Seraphism will change the users appearance and enhance their healing spells
• They're getting a new AoE DoT after Chain Strategem.
• They will get a trait that will reduce Restitution's cooldown (not shown of slide but was said a loud).
AST
• Card draws will no longer be random, with the user now drawing three cards at a time every 60 seconds. (The translate kept switching between 3 and 4) *EDIT: You will draw 3 normal cards and 1 Minor Arcana Card.*
• You will draw an offensive card, a defensive card, and a healing card. There will be three/four cards in each category and each card will have its own effect. (Again, the translate kept switching between 3 and 4 cards)
• Cards will emphasize using the right card in the right situation.
• From what I could tell from the action trailer: Balance and Spear are Offensive cards (given to RDM), Arrow and Bole are defensive (given to DRK), and Spire and Ewer are curative (used on themself).
• Astrosigns and Astrodyne have been removed.
• Sleeve Draw is back (shown in job action trailer)
SGE
• Euraksia will now enhance Dykrasia II into Euraksia Dykrasia, an AoE DoT.
• They're getting a new party buff will heal partymembers whenever the user casts a spell. They link it to an AoE version of Kardia that isn't constant.
• They're getting a trait(s) that will the recast time of Taurocholi and increase Kardia's potency. (Said not shown on slide)
Last edited by Mimilu; 05-17-2024 at 12:34 AM. Reason: Updates on a few things
I guess Ast will be even more dull in normal content now, as I can't even fiddle with cards duing my 1 1 1 1 1 1 1 spam.
Also having to transform into a whitemage for scholar is such a huge turn off, it legit makes me not wanna play it. It will probably be a overbloated CD, you never use outside savage anyway, so its probably fine
Last edited by Gullis; 05-17-2024 at 12:23 AM.
Consider that we have seen a couple of spells in the Trailer that didn't get explained in the Liveletter:
This instant cast GCD which seems like an offensive action. (Considering the fact that SCH and WHM get offensive skills tied to their use of 2min CDs, I imagine this one is tied to Divination.)
And
This other instant cast GCD which seems like an AoE healing/support action given it seems to apply on allies.


I wonder what the last spell is in the WHM section of the new job video. I assume the 3 stack AoE is the attacks at 11:54, 12:07 and 12:15. The last spell at 12:22 has a similar visual theme, but the enemy doesn't respond so it's not an attack. It looks like an instant (ogcd?) support spell.

AST & WHM getting upgrades (presumably) to Medica 2/Aspected Helios is laughably bad when GCD healing is already sparse in most content of the game outside prog. They can make it as pretty as they want, why would I press the button when I have 10 OGCD's between myself and my co-healer to first use?
I'm guessing the first AST skill above is a finisher to divination, and the second the Level 100 spell which will probably be an OGCD healing tool, since they seem to think we need more.
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