Astro is ruined cool. I guess I have zero reason to touch healer now.
Astro is ruined cool. I guess I have zero reason to touch healer now.
The new WHM DPS ability being locked behind PoM is disappointing. It killed my hype a bit.
Will try it again, but this needs to change.
Also, unique cards again?
Astro draws 4 cards every minute.
They always contain: 1 Damage buff, 1 Damage mitigation buff, 1 Healing effect, 1 Damaging effect
That's fine honestly.
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.
Did SGE get a second GCD dot while SCH got a second dot every 2 minutes linked to chained stratagem lmao????
And SCH got a stance connected to the demi-summon??? Time to enjoy picto or viper for an expansion.
Well, seems like leveling SMN to spare myself the healer pain is on the menu again. Sage still what Scholar should be, Scholar gets bent unless you play in a static where everyone's reproduction cycle has synced due to how long you play together.
Def sounded like it to me.
Fingers crossed that the SGE AoE DOT:
Is seperate from the ST DoT
Is a different duration
The SGE DOT that was added is the same one we have now, just an AOE way to apply it, as far as I understand it. Eukrasian Dyskrasia is the stupidest name possible, though, given that the two words mean the exact opposite of one another
Agreed, looks like it's time to consider other roles because 'you get 3 more non Glare GCDs per 2min' is not the WHM change I was looking for, wow we go from 36 Glares per 2min to 33 (and that's assuming that POM didn't actually change our speed, so the numbers should be higher), thank you so much SE very impactful changes (this is sarcasm)
WHM
• They're getting a new ability to move forward quickly
• They're getting a new AoE attack they can executed three times after using Presence of Mind.
• Tetra is getting a charge. (Not on slide but was said aloud)
SCH
• Seraphism will change the users appearance and enhance their healing spells
• They're getting a new AoE DoT after Chain Strategem.
• They will get a trait that will reduce Restitution's cooldown (not shown of slide but was said a loud).
AST
• Card draws will no longer be random, with the user now drawing three cards at a time every 60 seconds. (The translate kept switching between 3 and 4) *EDIT: You will draw 3 normal cards and 1 Minor Arcana Card.*
• You will draw an offensive card, a defensive card, and a healing card. There will be three/four cards in each category and each card will have its own effect. (Again, the translate kept switching between 3 and 4 cards)
• Cards will emphasize using the right card in the right situation.
• From what I could tell from the action trailer: Balance and Spear are Offensive cards (given to RDM), Arrow and Bole are defensive (given to DRK), and Spire and Ewer are curative (used on themself).
• Astrosigns and Astrodyne have been removed.
• Sleeve Draw is back (shown in job action trailer)
SGE
• Euraksia will now enhance Dykrasia II into Euraksia Dykrasia, an AoE DoT.
• They're getting a new party buff will heal partymembers whenever the user casts a spell. They link it to an AoE version of Kardia that isn't constant.
• They're getting a trait(s) that will the recast time of Taurocholi and increase Kardia's potency. (Said not shown on slide)
Last edited by Mimilu; 05-17-2024 at 12:34 AM. Reason: Updates on a few things
Personally, I don't get why SCH had to turn into an angle when WHM already had Temperance (and SGE having Icarus to a lesser extent). It's seems like they're hellbent on making all the healers be holy and light themed. (´-ι_-`)
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