Glad to see Dancer looks more of the same. I was really glad to see some of the dancer animations from FFXI that will feel really nostalgic as I played dancer in XI also. I was a little saddened to not see any new summons like Shiva or Ramuh.




Glad to see Dancer looks more of the same. I was really glad to see some of the dancer animations from FFXI that will feel really nostalgic as I played dancer in XI also. I was a little saddened to not see any new summons like Shiva or Ramuh.



My only complaint and feedback that I have now is the only real disappointment I have with the trailer; summoner.
I'm one of the few players that actually adores the new summoner. I really disliked the previous warlock wow ripoff dot mage, and that's exactly what it was - if I'm not mistaken the devs / yoshi admitted that summoner was just a final fantasy reflavor of another job from another game *cough*warlockwow*cough*. That ISN'T summoner. I feel bad for those previous summoners that loved that job, but asking for the summoner job to be rerolled back to that NOT summoner job isn't the answer. The answer is to ask for a new debuffer job instead.
However, I do agree the job is very basic. I really enjoy this gameplay b/c it suits my playstyle - I like simple! I don't like everything simple, but I do like the fun of getting to actually see the boss and moves b/c I've the rotation so on point. Still, seeing how simple smn is, I was absolutely certain the job would be built on in the next expansion. Well, it doesn't seem to be the case.
CRITICISM/FEEDBACK: I don't want Summoner to become a Bahamut mage. Yes Neo-Bahamut is cool, /rollseyes I mean.. "solar" bahamut. However, we have Bahamut! We don't need another Bahamut! What we need is Shiva, Ramuh, Alexander, Leviathan, Titania, ANIMA!!! I know devs are terrified of button bloat, then give us these summons over Ifrit / Titan / Garuda once we're in Phoenix phase - or make them finishers, or make them OGCDs.
RANT: I can't agree more with Yoshi's desire to make summoner an actual Final Fantasy summoner. It's always been my favorite Final Fantasy job. When I was kid one of the most exciting things in all the Final Fantasy games I played was to get the new summon and watch the cutscene. So, I have no idea why Yoshi doesn't follow through with that design. Sure, add new ffxiv unique summons, but give us some of the class ones first. I want Leviathan's tidal wave, I want Ramuh's judgement bolt, I want Shiva's diamond dust, I want all of those summons! I don't care if I have 24 buttons to push - let me slot them like materia or something- I don't know, just give me my summons please.
Last edited by LittleArrow; 05-17-2024 at 05:42 AM.
The fascination cub3 has with bahamut is unhealthy. We get it, he's the strongest dragon, blah blah blah; but that's not what most people love about summoner jobs in rpgs; it's not about which summon is strongest, it's about options. If the option is always tilted to choosing the same one it just because a "bahamut mage" for example; as that has become the emphasis of summoner.My only complaint and feedback that I have now is the only real disappointment I have with the trailer; summoner.
I'm one of the few players that actually adores the new summoner. I really disliked the previous warlock wow ripoff dot mage, and that's exactly what it was - if I'm not mistaken the devs / yoshi admitted that summoner was just a final fantasy reflavor of another job from another game *cough*warlockwow*cough*. That ISN'T summoner. I feel bad for those previous summoners that loved that job, but asking for the summoner job to be rerolled back to that NOT summoner job isn't the answer. The answer is to ask for a new debuffer job instead.
However, I do agree the job is very basic. I really enjoy this gameplay b/c it suits my playstyle - I like simple! I don't like everything simple, but I do like the fun of getting to actually see the boss and moves b/c I've the rotation so on point. Still, seeing how simple smn is, I was absolutely certain the job would be built on in the next expansion. Well, it doesn't seem to be the case.
CRITICISM/FEEDBACK: I don't want Summoner to become a Bahamut mage. Yes Neo-Bahamut is cool, /rollseyes I mean.. "solar" bahamut. However, we have Bahamut! We don't need another Bahamut! What we need is Shiva, Ramuh, Alexander, Leviathan, Titania, ANIMA!!! I know devs are terrified of button bloat, then give us these summons over Ifrit / Titan / Garuda once we're in Phoenix phase - or make them finishers, or make them OGCDs.
RANT: I can't agree more with Yoshi's desire to make summoner an actual Final Fantasy summoner. It's always been my favorite Final Fantasy job. When I was kid one of the most exciting things in all the Final Fantasy games I played was to get the new summon and watch the cutscene. So, I have no idea why Yoshi doesn't follow through with that design. Sure, add new ffxiv unique summons, but give us some of the class ones first. I want Leviathan's tidal wave, I want Ramuh's judgement bolt, I want Shiva's diamond dust, I want all of those summons! I don't care if I have 24 buttons to push - let me slot them like materia or something- I don't know, just give me my summons please.


So far this is the best response I have read on this. I was really hoping for like an anima ultimate summon ability too. That said i thought the most logical thing would be to finish Summoner by doing exactly what you said, make the bahamut phase titan, garuda, and ifrit, while making the pheonix phase shiva, leviathan, and raumuh.My only complaint and feedback that I have now is the only real disappointment I have with the trailer; summoner.
I'm one of the few players that actually adores the new summoner. I really disliked the previous warlock wow ripoff dot mage, and that's exactly what it was - if I'm not mistaken the devs / yoshi admitted that summoner was just a final fantasy reflavor of another job from another game *cough*warlockwow*cough*. That ISN'T summoner. I feel bad for those previous summoners that loved that job, but asking for the summoner job to be rerolled back to that NOT summoner job isn't the answer. The answer is to ask for a new debuffer job instead.
However, I do agree the job is very basic. I really enjoy this gameplay b/c it suits my playstyle - I like simple! I don't like everything simple, but I do like the fun of getting to actually see the boss and moves b/c I've the rotation so on point. Still, seeing how simple smn is, I was absolutely certain the job would be built on in the next expansion. Well, it doesn't seem to be the case.
CRITICISM/FEEDBACK: I don't want Summoner to become a Bahamut mage. Yes Neo-Bahamut is cool, /rollseyes I mean.. "solar" bahamut. However, we have Bahamut! We don't need another Bahamut! What we need is Shiva, Ramuh, Alexander, Leviathan, Titania, ANIMA!!! I know devs are terrified of button bloat, then give us these summons over Ifrit / Titan / Garuda once we're in Phoenix phase - or make them finishers, or make them OGCDs.
RANT: I can't agree more with Yoshi's desire to make summoner an actual Final Fantasy summoner. It's always been my favorite Final Fantasy job. When I was kid one of the most exciting things in all the Final Fantasy games I played was to get the new summon and watch the cutscene. So, I have no idea why Yoshi doesn't follow through with that design. Sure, add new ffxiv unique summons, but give us some of the class ones first. I want Leviathan's tidal wave, I want Ramuh's judgement bolt, I want Shiva's diamond dust, I want all of those summons! I don't care if I have 24 buttons to push - let me slot them like materia or something- I don't know, just give me my summons please.
Buuuuuuuuuuuuut here we are. Definitely felt underwhelming.
"Astro's cards are no longer random."
Lame, boooo. Tomato tomato tomato I'm throwing tomatoes.
They should really have 2 versions of astro; one for baby-casual content like 99% of the game where the cards would be random using the new system, and a savage-ultimate version where every card's predictable.



LOL This made me laugh so hard XD It's totally true. I've been playing Ast since Stormblood and a little back in Heavensward. I feel like such a contrarian in these forms, but I really liked the change they gave it in ShB. I felt so happy to not constantly be fishing for Balance. I NEVER used other cards. I've read some players niche situations in using the regens / defensive cards and honestly I rolled my eyes LOL. I'm so casual about those cards that I only ever used them b/c I didn't have another choice.
When I saw the new change, that we don't get to play a mini-fishing game and now we're just being delt a 4 card hand, I was disappointed. However, I'm willing to give it a try. I've had this version of Ast for about 4-5yrs? I'm ok with trying a different one. I do agree with the complaints though, it's stripping Ast of the fun mini-game. It might be fun though, and I'm eager to try it out. If I don't like it, meh I've got 3 other healers to choose from
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