Quote Originally Posted by Tricksy View Post
I disagree, I think it is a strong aspect of a video games story to slowly become the hero, not become a master in a few weeks or less. In an MMO its even more important that we feel we are slowly growing and learning.
This can be done through storylines and quests presented. That's where you can get real tangible character growth, which can go hand in hand with leveling if properly implemented. XIV in part is already doing this with the way the job quests work. It just needs to be polished and taken further as we progress. It also makes our characters part of a story, which is something that is lost very easily in grind-based MMOs, despite it being a key aspect of the RPG.