Results 1 to 10 of 199

Thread: Positionals

Hybrid View

  1. #1
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Turtledeluxe View Post
    Or we could not do that, as it would result in 95% of jobs being homogeneous with regards to positionals.

    As far as positionals, I don't care if you disagree. They are not identical.

    https://ffxiv.consolegameswiki.com/w...tional_actions
    I don't care if you don't agree, you stand at flank or rear and you get a potency boost. It's optional and it is shallow. If you like positionals so much, you would be drawn to the idea of a rotation being dependent on positionals. That's a meaningful implementation of positionals and it would make them a unique mechanic of the monk job. You say you like positionals, yet don't want to play a job that requires you to hit them consistently. Maybe you don't really like positionals that much and just enjoy the potency bonus?
    (3)

  2. #2
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,163
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    I don't care if you don't agree, you stand at flank or rear and you get a potency boost. It's optional and it is shallow. If you like positionals so much, you would be drawn to the idea of a rotation being dependent on positionals. That's a meaningful implementation of positionals and it would make them a unique mechanic of the monk job. You say you like positionals, yet don't want to play a job that requires you to hit them consistently. Maybe you don't really like positionals that much and just enjoy the potency bonus?
    I don't need to disagree, the names, recast times, descriptions, etc. all demonstrate what I am saying.

    I also didn't say I like positionals. I have a RPR at 90 but tbh I don't feel one way or the other about them. I don't think anyone ITT does either. I think they're parroting a streamer.

    For example:

    I design a set of pens that are all blue. The undertones of the blue are different, making them different shades. You come in, say they're all "basically blue", and called them the same. Except they aren't. To be homogeneous they would need to be the same exact blue.
    (10)
    Last edited by Turtledeluxe; 05-16-2024 at 05:48 AM.

  3. #3
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Turtledeluxe View Post
    I don't need to disagree, the names, recast times, descriptions, etc. all demonstrate what I am saying.

    I also didn't say I like positionals. I have a RPR at 90 but tbh I don't feel one way or the other about them. I don't think anyone ITT does either. I think they're parroting a streamer.

    For example:

    I design a set of pens that are all blue. The undertones of the blue are different, making them different shades. You come in, say they're all "basically blue", and called them the same. Except they aren't. To be homogeneous they would need to be the same exact blue.
    The exact same flank and rear = the exact same shade of blue. You're so desperate to be right but you're not.

    Quote Originally Posted by Asari5 View Post
    i would like if my combo gets interrupted if i dont do positionals right... on dragoon though
    Sure, dragoon and monk can be the positional jobs and they should make it so that the buttons dont work at all if you're not at the positional for the gcd. Monk was always very positional oriented because of the forms, while wheeling thrust + fang and claw add a natural flow to the dragoon's rotation that just makes sense. You're at the rear for one half of your rotation and it naturally moves you to the flank for the next half. Being at the flank reminds you that you're using one ability, while being at the rear reminds you that you're using the other.
    (3)
    Last edited by HikariKurosawa; 05-16-2024 at 08:16 AM.

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,365
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I don't need to disagree, the names, recast times, descriptions, etc. all demonstrate what I am saying.

    I also didn't say I like positionals. I have a RPR at 90 but tbh I don't feel one way or the other about them. I don't think anyone ITT does either. I think they're parroting a streamer.

    For example:

    I design a set of pens that are all blue. The undertones of the blue are different, making them different shades. You come in, say they're all "basically blue", and called them the same. Except they aren't. To be homogeneous they would need to be the same exact blue.
    No, you're just using bad faith to say that 220 potency is different from 200 potency.

    Yes, it's mathematically true. Good grief.

    I thought everybody here at least agreed that positionals could actually be made more interesting (like old trick attack etc), but I guess not? What's your position on this exactly? You'd rather keep our bland 20 potency increases on positionals?
    (5)