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Thread: Positionals

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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by rawker View Post
    I don't see how positionals hinder any form of improvement to melee gameplay. If anything, it serves as a reward more than a necessity.
    The mentality of the community has changed, people view bonuses as baseline now.

    Energy Drain is a nice bonus when you don't have to use Aetherflow on anything else? No! 3 ED is baseline and Soil/Indom are a loss!
    Hitting positionals gets you a nice little damage boost? No! That potency is baseline and I lose damage if the boss turns!

    The funniest part is that everyone has dps brainrot, they point and laugh at the high-end players, saying that they're optimising the fun out of the game, not knowing that they're doing the same thing, except they want the optimisation to come to them.

    You want to know what a real damage loss is? If you missed the Trick Attack positional in HW, the debuff didn't even apply.
    (8)

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aravell View Post
    You want to know what a real damage loss is? If you missed the Trick Attack positional in HW, the debuff didn't even apply.
    Back in ARR, DRG needed their positional or Heavy Thrust wouldn't apply. DRG needed rear or Impulse Drive wouldn't work. Neither exist anymore but the point is pretty much the same.
    (1)