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Thread: Positionals

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  1. #8
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,336
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    so, we positional enjoyers are pathetic and cheater? really levelheaded of you. i guess that says a lot about some people here.

    other than that im really not sure what people mean with the fights arent made for positionals. other than like one or two bosses where the jumping around really gets annoying its fine.
    i remember people complaing about barbarizia but with true north there were barely any issues in doing positionals. its really hard to take people serious.
    do you expect the bosses to turn around to align perfectly for your positionals? would that be a fight made for positionals?
    doesnt the joy in a game with different classes come from using your skillset (including positionals) as good as possible for whatever the bosses throw at you? that needs flexibility but it means you actually play a game. i know we lost many of these aspects in the name of streamlining everything to the point of it becoming bland.
    but i still want to figure out myself when its better to reposition myself and when i better use true north. and when there is a mistake from the tank or the boss turning suddenly around then i have to adapt.... its an mmo there should be stuff in there which need at least some decision making and flexibility.
    uptime management falls pretty much in the same category but due to giant hitboxes that aspect is gone.
    what is wrong about wanting to keep the last remaing bits of this aspect?

    i started back in HW and the thing making me fall in love with this game was the final boss in the lvl 57 dungeon as monk. dancing around the boss avoiding his many aoe attacks while keeping uptime and also trying to hit my positionals on EVERY global cooldown... it was amazing
    (12)
    Last edited by Asari5; 05-15-2024 at 08:00 AM.