What if they replaced postionals with directionals. Like you can have attacks that deal more damage while you are strafing or attacks that deal more damage while moving forward. This way, the positioning minigame is character relative, and will always be present no matter what shape the boss's hitbox is. A new UI element could be created to indicate what direction inputs you have active for visual clarity like how we have a cast bar. True North can can still exist for when you should not be moving.