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Thread: Positionals

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  1. #10
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Functionally, Positionals encourage Non-Mandatory movement for Melees and how Tanks pull bosses. Removal only serves to simplify the game further. Hitting Positionals isn't hard to do, but landing them all the time? takes at least something. The Mathematical DPS gain/loss is negligible to not even account it as a game issue.

    - Do Positionals gatekeep anyone?
    No. Not from playing Melee jobs nor clearing Content as landing them is optional. The false conception that landing all Positionals mattering to clear x content = asinine.

    - Do Positionals hold back Encounter Designs?
    No. No proof that Dev's are & the past shown us that Square will make encounters/mechanics without taking into account if you can land positionals comfortably or at all. Managing/Wasting True North resources and thinking it matters is up to the players, even if the boss mindlessly teleports to the center of the arena.

    - How much Fun is positionals?
    This is subjective. For me? The thought of needing to do less for equal or more DPS output, isn't rewarding and is less Fun. If optional movement for tiny DPS gain isn't your cup of tea? great. Not for me. I care very little for Class fantasy after Square lawnmowed my Samurai's animations down to being a stabbing machine anyways. My Job is also dumb enough as it is. So I don't understand the obsessive fetishization many have on how optimally we all can collectively streamline XIV further in the hopes Square will replace anything we suggest to remove with something better... when they shown no track-record to me that they actually done so, but that's of course a lukewarm take.

    - Conclusion?
    Positional Topic is as non-issue as it is landing them all in Raids to me... i.e? about the last thing I'd worry about. Can it be better? Yes, though knowing Square, it probably wont? but its removal would erase that possibility completely. XIV has plenty of Gameplay/Job-issues to worry about in general. Positional removal is just another step down dunce-lane when Square ran multiple marathons through it already, mhm. I also don't like the idea of Tanks being encouraged to spin every Boss 360 degrees even more then it already is cause I care oh-so-much about my immersion...

    (18)
    Last edited by CelestiCer; 05-15-2024 at 12:21 AM.