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Thread: Positionals

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  1. 05-14-2024 07:39 AM

  2. #2
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    364
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Quote Originally Posted by avaule View Post
    One thing that might be nice about removing positionals is that perhaps you'd see the melee spread out a bit more instead of being stacked on top of each other at the rear-flank boundary. Looks kinda silly when it happens. I'd still prefer to keep them, though.
    I'd prefer they stay, but if they do get removed I hope we get more interactive bosses like P2.
    (3)

  3. #3
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Asako View Post
    I'd prefer they stay, but if they do get removed I hope we get more interactive bosses like P2.
    P2S is a watered down ( no pun intended ) wall boss in disguise to me. The supposedly unique Arena design players praise? did not make it any more enjoyable besides it having a gigantic hitbox and despite it having a cool looking Limit Cut, or at least for me from my Samurai's PoV cause. I care a lot more about how my Job feels during a fight. Like are my Iaijutsu cast times really that tight? but in P2S, I stand still to long for mechanics to resolve, nothing feels tight at all its very forgiving which boils down to it becoming a striking dummy for a lot of the fight until we roleplay Bumper-Cars which isn't interactive - despite its unique arena design which looked great.

    That doesn't mean Fights without Positionals or Wall-Bosses can't be great... even though I coincidentally find P7S / P8S p2 / P12S p2 the least fun yet ironically P10S a wall boss a lot of Fun. I also don't see how giving up Positionals promises us more interactive bosses or more simplifications as Endwalker Savage has proven us pretty differently. I find ShB Savage more interactive then EW like the comparison between E11S and it's discount version P11S
    (4)