Quote Originally Posted by Lyth View Post
This is a bit like saying that Magical DPS are homogeneous for them all having some degree of cast times on their spells. There comes a point where all jobs in a role category have to have some degree of common gameplay features, or else it ceases to be a category.
I mean I kind of feel like the biggest common gameplay feature of melee is the requirement that they be in melee range to do nearly all of their damage.