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  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Honestly just develop the jobs to have full fleshed out kits at 50. Everything after that is either another charge or a straight up upgrade of the skill.
    (2)

  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,841
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Derio View Post
    Honestly just develop the jobs to have full fleshed out kits at 50. Everything after that is either another charge or a straight up upgrade of the skill.
    I agree with this to a degree I think Jobs should have their Baseline Kit out there.

    I'll Give a example of Paladin as the Job to me feels like nothing even resembling a paladin until level 70.

    To me a Level 50 Pld should
    1) Have Magic gained after the Base Gladiator class (aka 30-50 you should have some baseline magic skills and the concept of divine might by then), It Could be a weaker baseline version that gets upgraded in hw/stormblood when you start to get magic skills.
    2) Have eariler version of Atonement, similar to having magic earlier we should introduce its base rotation lower.
    3) Have some early sustain, this is more to keep it in line with other tanks instead of having to wait until 82/84 which is absurd. In turn other tanks should get short mits around holy sheltrons level.
    4) Even having a weaker version of some utility skills such as Veil.
    5) Give gap closer, we can have a trait at 74 that it becomes two stacks, Not having a gap closer until then feels awful for tanks, pld especially who has to wait so long


    Not everything has to be introduced, but I think a Job should feel like itself when its 50 aka max level. This would go a LONG way to making early content more bearable. I don't even think it will be overwhealming aslong is its steadily introduced during ARR.

    Another bonus I'm adding is Level synch needs to actually synch you more closer to min item level, dungeons/trials in arr feel like a total snooze fest because you're way too over geared.
    (0)
    Last edited by Rithy255; 05-12-2024 at 05:41 AM.