So...
I'm expecting one generic heal upgrade/new skill such at lv 94-96.
We've already got the GCD upgrade this expansion at lv 85 but there was no visual upgrade so it didn't feel "new"
Maybe this is what the new Lili Medica and Helios-Aspected Helios are, we've just haven't seen the SCH and SGE version of those upgrades.
So instead of getting Protaction, Aquaveil, Exaltation and whatever-its-called, we get a "AoE gcd boost upgrade" which is either permanent or conditional, hence a new "global healing skill at 94-96".
At 100, hard to say, usually we get the new shiny healing tool that's meant to make us feel more broken.
My gut feeling would be a new fairy skill, ideally related to the gauge. We got no fairy related spell this xpac. I would be surprised to go 20 levels without a single fairy skill/upgrade.
I feel like chain-2 might simply be part of the "DPS upgrade skill at 92 or 94". Unless it is a different skill, AoE chain stratagem isn't interesting and doesn't warrant a whole new lv slot of new skill. Beside allowing to crit harder on trash mobs in dungeon... who cares? I'm convinced it isn't the lv 100 skill. There's no way to show the lv 100 skill so casually in the trailer. Hopefully it will have a greater impact on firsst sight than expedience... Skill is amazing but it sure fell flat 2 years ago in the trailer.
We can all dream about more dps skill but I've long stopped hoping for that.
The most I could expect would be a visual upgrade on RuinII
Beside, I wouldn't bet much but, some QoL or simplification perhaps could happen.
Emergency Tactic getting a buff or an extra charge.
Not that I think it is needed, but when compared to Sage Pepsi + Ability to spamm Prognosis, it feels a bit more whoomf is needed for when your coheal died, everything is on CD and you're left with just Succor. (Mostly an EX trial scenario with an "always dead" cohealer and a bunch of dps/tank with 3+ vuln stack not knowing what mitigation is)
People often quote physics but, beside sage because it's obviously tied to the shield... whm and ast also have the useless cure1 so... either they'll do something about all those spells on everyone or... well... it'll remain in the spell book.
I feel deployment tactic could just be a regular gcd that deploys upon finishing the cast.
I wouldn't be surprised to see them touching at Energy Drain + Dissipation.
Both these are in a state of "hate it or love it". Since they tend to make everything more cohesive and streamlined.
They've already tried to remove it during 6.0 if I recall so... maybe this time they'll actually do it by implementing a dissipation rework with it.
I agree that SCH is in a strange position... I mean, it's litterally the healer with the most heated debats (excluding blabers on cards)


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