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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Personally, I think this idea wouldn't really change how people play the game.

    What it would change is that it would reduce how punishing some jobs are in regards to drift. If you allow, say, Gluttony on RPR to cooldown overflow for half its CD, you reduce how punishing it is to drift it because it will always be up unless you somehow pressed it 1 and a half minutes after you were supposed to. Same goes for other jobs prone to drift like MCH and GNB.

    While it would certainly make some jobs less punishing to learn, I don't personally see how it could increase the skill ceiling.

    But if your main aim is to make jobs less punishing while also increasing the skill ceiling, I'd say make 60s buttons into 40s buttons. If someone doesn't drift, they get one extra cast in between burst windows, but if they're prone to drifting, they still get it for burst windows (assuming again that they don't play really badly).
    (2)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,840
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Aravell View Post
    [...]But if your main aim is to make jobs less punishing while also increasing the skill ceiling, I'd say make 60s buttons into 40s buttons. If someone doesn't drift, they get one extra cast in between burst windows, but if they're prone to drifting, they still get it for burst windows (assuming again that they don't play really badly).
    I kinda like 40s timers because you get at least 1 charge to be used anywhere else that's not 2m reopener. We can see on today's Phlegma where 1 out of 3 charges in 2 minutes becomes a mobility/uptime resource.

    But then again, that's a very minimum low bar lol.
    (0)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,958
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aravell View Post
    But if your main aim is to make jobs less punishing while also increasing the skill ceiling, I'd say make 60s buttons into 40s buttons. If someone doesn't drift, they get one extra cast in between burst windows, but if they're prone to drifting, they still get it for burst windows (assuming again that they don't play really badly).
    Please no, Air Anchor shenanigans is not exactly the idea I have of fun optimization... Those on cooldown long recast GCDs are kinda cancer ngl: one of the newfangled terrible toys they brought with BLU and ShB. I'd rather have things tied to resources with low recasts with an inclination on player's agency when to use them and why...
    (0)