And people wonder why I don't join FC's unless either I or a family member own them.I had a similar case a few months ago. I was part of a big fc, and we usually had some stuff we sent through mails (maps, crafted gear, etc) so we needed to be friends in game to do so. Eventually, me and some members had a big fallout with the FC head, left and went to another one (whose house was in another ward). Naturally we blacklisted the old lead for reasons, but since we had him on fl before so we could arrange fc stuff we knew we still would pop up if he came close...but thats not the worst part!
Another member of the big old fc , who had not left at the time, had a house in the same housing district of our new FC and well, went to do housing stuff. The old lead messaged said person, saying they were betraying the fc for continuing to associate with us after we left and encouraged them to do the same and leave...They were just vising their own house. So even after we left they were stalking players who were on the same wards as us (tho i'm aware they could also be using the FC menu to track peeps) and harrasing them.
Well now I know the guy is nuts but like, the FC member tracking and Friendlist are so easily abusable for stalking purposes, and a lot of members had each other on fl to easy proccess in fc >.>
Unfortunately they can also do that without having you on their FL through the player search ingame function. Works essentially the same, except it won't show any result if you're in an instance (which is not the problem here). Now that I think of it, I think the blacklist should also block appearing through the search function on the side of the blocked player...I'd like for removing someone from your friends list to remove yourself from their list as well, because I'd like someone I had on my friends list to not know where I am at all times, hunt me down, show up, and follow me around, but I don't want to block them because I feel like that's extreme and I don't want them to feel alienated if they try to say something to me in a community conversation. I'd just like to not be tracked and followed everywhere I go within minutes of logging in.
I heard in DT we're getting the option to opt out of player search along with Lodestone privacy? Unless I'm somehow mistaken/misinformed.Unfortunately they can also do that without having you on their FL through the player search ingame function. Works essentially the same, except it won't show any result if you're in an instance (which is not the problem here). Now that I think of it, I think the blacklist should also block appearing through the search function on the side of the blocked player...
I heard it is a cultural issue. In Japan, it is a big deal to get removed from someone's friend list. Here is the problem... If this game only launch in Japan, that's fine, but it has global version. It is quite shortsighted and inflexible to do things this way. Just like the msw locking content behind it.
100000000000000000000000% friend removal needs to work both ways. People completely use the friend list to stalk other people. It's happened to me by people I have cut off contact with (and no, not randos I've added to my friend list in passing; someone who I RP'd with for over a year and they finally showed their true colors as an abusive and toxic person). This same person has continued to stalk and harass one of my friends/FC members even.
What also needs to be added is the ability to blacklist people without contact. See someone you want to blacklist? Right click on their name and blacklist or look them up on player search and blacklist. I should NOT have to wait for some sort of interaction with someone to be able to blacklist them.
May life bring you joy!
I am not sure either, there is a lot of underlying points to the issue that were probably not all covered in the liveletter. They definitely talked about lodestone privacy though.
Sounds like GCBTW is at it again, but even so, I don't think the feature needs to go both ways.
So you, personally, feel like <Player X> is no longer friend material or interesting or whatever. You unfriend them. Did you tell them even? What was your value to them? Are you unfriending just because you're in a, "fuck it all" sort of mood?
They might consider you their best or one of their greatest friends.
This just kind of reeks of undervaluing the meaning of the word friend, and that people are being added to your list and taken off of it, on day to day whims.
Like how many people on your lists are really friends if you feel this way? What's your criteria for adding someone in the first place?
Though I suppose, at this point, it doesn't matter at all. In Dawntrail you'll be able to remove them, then blacklist them, and they won't even appear as part of your game world anymore. Won't matter then, if you're still on their list.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
To keep a track of their username. You message would be true if we had another list called "people I met but are not friend yet". We don't. So for now, it's simply like facebook : a list of people you know. But not a list of friends.Sounds like GCBTW is at it again, but even so, I don't think the feature needs to go both ways.
So you, personally, feel like <Player X> is no longer friend material or interesting or whatever. You unfriend them. Did you tell them even? What was your value to them? Are you unfriending just because you're in a, "fuck it all" sort of mood?
They might consider you their best or one of their greatest friends.
This just kind of reeks of undervaluing the meaning of the word friend, and that people are being added to your list and taken off of it, on day to day whims.
Like how many people on your lists are really friends if you feel this way? What's your criteria for adding someone in the first place?
Though I suppose, at this point, it doesn't matter at all. In Dawntrail you'll be able to remove them, then blacklist them, and they won't even appear as part of your game world anymore. Won't matter then, if you're still on their list.
If someone decides to remove themselves from my friends list, I view it as their way of ending our connection without any need for confrontation. I appreciate the quiet closure rather than persisting in upholding a relationship that has become insincere.Sounds like GCBTW is at it again, but even so, I don't think the feature needs to go both ways.
So you, personally, feel like <Player X> is no longer friend material or interesting or whatever. You unfriend them. Did you tell them even? What was your value to them? Are you unfriending just because you're in a, "fuck it all" sort of mood?
They might consider you their best or one of their greatest friends.
This just kind of reeks of undervaluing the meaning of the word friend, and that people are being added to your list and taken off of it, on day to day whims.
Like how many people on your lists are really friends if you feel this way? What's your criteria for adding someone in the first place?
Though I suppose, at this point, it doesn't matter at all. In Dawntrail you'll be able to remove them, then blacklist them, and they won't even appear as part of your game world anymore. Won't matter then, if you're still on their list.
99.99% chance probably a Titanman alt
> This just kind of reeks of undervaluing the meaning of the word friend, and that people are being added to your list and taken off of it, on day to day whims.
You literally need to be friends in game to send something as basic as mails to someone else. Game already does a good job at devaluating it
Last edited by Charles_Mephist; 05-11-2024 at 01:51 AM.
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