I like that idea right there too



I like that idea right there too
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
You know this just changed my mind. In with Maat!Now there's a novel idea. I could see a young Maat having random adventures in different parts of Eorzea and us helping him out whenever we cross paths with him. Kinda like Hildebrand but with a little more violence involved. He'd be kinda like Toma from Chrono Trigger. I can definitely get behind that.



As I see it, he could be a recurring character you meet while leveling. Say you start in a lv10 quest hub and you meet him for the first time, as a young kid that is training with the hopes of becoming the strongest fighter in the world. He tries to test his mettle, gets into trouble, and then we have to help him. You might see him again at the lv20 quest hub where he's gotten stronger and is looking for a new challenge, where the questline ends with us helping him device a new skill.
The Maat questlines then could all be designed so that the end of each questline has you and Maat fighting together against something relevant to that part of the story (he would be an NPC that follows you around and helps you in the fight). Being around a character that much gives plenty of opportunity to flesh them out while making us care about them.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Maat as some kind of story-related character in the game would be unlikely to piss off many people.
I also think that a quest-related system to raise your character's level cap every 5 levels past 50 wouldn't piss off that many people either.
I really only think that the idea becomes offensive if you combine the level cap quests with the name Maat.
I'm fine with Maat returning as long as him returning doesn't mean I have to do long and tedious fetch quests in order to raise my level cap.
Last edited by Radnar; 07-20-2012 at 07:51 PM.
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