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  1. #1
    Player
    Rannie's Avatar
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    Mar 2011
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    Ul'dah
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    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rokien View Post
    Well, you could say the same thing with the crystal tower, golden saucer, and whatever else they wanna add~ Shouldn't those stay in their own games? Those are not icons those memorable areas.

    They are memoriable areas Rokien, the question is are they going to be exactly as they were in the previous games. The goldsaucer will it be surrounded by an uncrossable desert only accesable through a shit what the word ... cable car system to get to it or even a certain car we have to drive. Are they going to change it and make it like a gold saucer only in name. Also with the crystal tower are they going to make it where (I've played the ds version of III) where there's a wall surrounding the area that you have to pass through to get to it.

    The gold saucer has memoriable areas in our mind like the crystal tower does, they are not makiing them in the same way. We can't even say for 100% that that is what they will be called. Atleast I won't call those areas that until they are actually implemented and it says those are the names for it in the game. But It still can't be compared to mogs, chocobos, cid, biggs and wedge which are true icons that have standed the test of time and have beeen through multiple games and not just one.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  2. #2
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    Quote Originally Posted by Rannie View Post
    They are memoriable areas Rokien, the question is are they going to be exactly as they were in the previous games. The goldsaucer will it be surrounded by an uncrossable desert only accesable through a shit what the word ... cable car system to get to it or even a certain car we have to drive. Are they going to change it and make it like a gold saucer only in name. Also with the crystal tower are they going to make it where (I've played the ds version of III) where there's a wall surrounding the area that you have to pass through to get to it.

    The gold saucer has memoriable areas in our mind like the crystal tower does, they are not makiing them in the same way. We can't even say for 100% that that is what they will be called. Atleast I won't call those areas that until they are actually implemented and it says those are the names for it in the game. But It still can't be compared to mogs, chocobos, cid, biggs and wedge which are true icons that have standed the test of time and have beeen through multiple games and not just one.

    They don't have to make maat the same way, just like they are not going to make the goldensaucer or crystal tower.
    (0)

  3. #3
    Player
    Rannie's Avatar
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    Mar 2011
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    Ul'dah
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    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rokien View Post
    They don't have to make maat the same way, just like they are not going to make the goldensaucer or crystal tower.
    no they don't nor do they have to name him the same but it should be across the board not just for certain classes/jobs or even as a fight for that matter as i have been saying. ^_^
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  4. #4
    Player
    indira's Avatar
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    Mar 2011
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    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    Well i would rather have unique challenging solo battle for every class/job than be forced to fight same old guy on every class like it was in XI. Maat is not the best SE can come up with guys, don't force the devs to repeat the same shit over and over - give them freedom to come up with better ideas instead!
    well damn near every game SE/square has made has been pertty much the same, 99% of there games are even called finalfantasy and were up to FFXIV and theres a missing third FFXIII. why break tradition?
    the only thing that changes is the story. so far its all they can come up with.
    (0)

  5. #5
    Player
    Rannie's Avatar
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    Ul'dah
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    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by indira View Post
    well damn near every game SE/square has made has been pertty much the same, 99% of there games are even called finalfantasy and were up to FFXIV and theres a missing third FFXIII. why break tradition?
    the only thing that changes is the story. so far its all they can come up with.

    There is no tradition to Maat nor is there a tradition when in comparison to all the other final fantasy games out there. The only one that every had a limit cap quests was final fastansy 11 which was their first mmorpg so they tried something different from the other games (which with most of them was you just had to grind enough to get to level 99 and then you hit max level) it was a concept that some people enjoyed while others didn't. The other changes is the story is what setting the final fantasies where in not the major plot out line. Each final fantasy carries the same story something evil breaks free or starts rising to power a group of heroes form to destroy said evil. It's the same concept in 11 as well you're fighting as a group even if it consists as an alliance to destroy what evil that threatens that world. The only difference with 11 is it's a group of different human players doing it together than a party controlled by ones self. And the reason why they call the games Final Fantasy was because it was a division of Square Soft's last ditch effort to make a game that could sell to the mass markets to keep them in the business and that original one succeeded so they continued with the title but making each background story different but the theme the same.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  6. #6
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    Mar 2011
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    144
    I'm hoping against Maat, which is odd, I usually when FF bring character/aspects from past games, Cid, Chocobos, moogles, but Maat.....there's so many other characters they could bring back.

    I'd hope that limit breaks in this game are just handle through intricate class stories, and keep with the job stories being for abilities/gear. Hopefully someone difficult, but possible to solo, though with the ability to bring a friend or two. This game needs more duo/trio content.
    (0)

  7. #7
    Player
    Arjuna_Deluna's Avatar
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    Mar 2011
    Location
    Berkeley, CA
    Posts
    22
    Character
    Arjuna Deluna
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Neomarl View Post
    we need to stop the casuals
    Wow. Why would you intentionally want to make the game less accessible to a wider player base? Let's hope to god no one who gets to make decisions shares your sentiments.
    (4)

  8. #8
    Player
    Grimwald's Avatar
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    Oct 2011
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    Ul'dah
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    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    God forbid we install a system that teaches players how to prepare themselves for the endgame content and how to play their jobs. OH GOD THAT WOULD BE HORRIBLE, HOW EVER WOULD WE LIVE WITH OURSELVES. ONLY TERRIBLE HUMAN BEINGS WOULD WANT SUCH A THING

    Seriously, I'd like to see a good and logical argument as to why a fight like that is a bad idea.

    Hint: 16 pages and there hasn't been one so far.
    (1)

  9. #9
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    Apr 2012
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    The Eorzean library
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    Quote Originally Posted by Grimwald View Post
    God forbid we install a system that teaches players how to prepare themselves for the endgame content and how to play their jobs. OH GOD THAT WOULD BE HORRIBLE, HOW EVER WOULD WE LIVE WITH OURSELVES. ONLY TERRIBLE HUMAN BEINGS WOULD WANT SUCH A THING

    Seriously, I'd like to see a good and logical argument as to why a fight like that is a bad idea.

    Hint: 16 pages and there hasn't been one so far.
    Because fighting Maat didn't teach you how to do endgame? And if it's anything similar (a solo fight) then it's not going to teach you anything either.

    The Maat fight was a roadblock and that's it. It taught you how to follow a specific strategy that was used no-where else in the game.
    (4)
    Last edited by Ingolf; 07-19-2012 at 06:27 PM.

  10. #10
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Grimwald View Post
    God forbid we install a system that teaches players how to prepare themselves for the endgame content and how to play their jobs. OH GOD THAT WOULD BE HORRIBLE, HOW EVER WOULD WE LIVE WITH OURSELVES. ONLY TERRIBLE HUMAN BEINGS WOULD WANT SUCH A THING

    Seriously, I'd like to see a good and logical argument as to why a fight like that is a bad idea.

    Hint: 16 pages and there hasn't been one so far.
    Did you feel smart typing that cause you shouldn't.
    (4)

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