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  1. #1
    Player
    nopurposeflour's Avatar
    Join Date
    May 2024
    Posts
    4
    Character
    Machinist Copium
    World
    Cactuar
    Main Class
    Machinist Lv 90

    Chat <se.> Sounds - Please Let Me Turn Them Off

    I am coming to the forums to bring light to a small annoyance I have had since playing XIV, and it is the alert noises that players can use in chat windows. They are cute sometimes and I even have fun with using them in little /em macros to use with friends, but when they are spammed it can get to be a bit of a headache. I would love to have the option to turn them off, or at least a way to not have them play when you have the chat tab you are in not play them if the selected chat type that they are playing in is turned off. As of right now if someone uses an alert noise in party chat in my chat tab 1, but I am in chat tab 2 where I cannot see party chat, it is still played. I am not sure if that is normal or just a bug or something, but I would love to have the option of if I hear these chat alerts or not. I know it is not a big deal and I don't think about these noises 99% of the time I am playing, mainly this is an issue I have in frontline when people spam a lot of macros to direct the party on what to do. These macros are helpful but when I am getting an alert for a 5 second countdown on each number of the countdown, and then a bunch more alerts afterwards from multiple others in the group, it can be a bit distracting. I wonder if anyone else has taken issue with this or if it is just me

    Image of some of the chat from my frontline match that sparked me to post on the forum:
    https://cdn.discordapp.com/attachmen...842710044488e&
    (11)
    Last edited by nopurposeflour; 05-08-2024 at 03:14 AM.

  2. #2
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    471
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    <se.> sound volume is controlled by "system sounds" in the audio tab. This does affect a few other things in FL like the LB ping, but you're probably net benefiting. I do wish they'd split these inton2 categories, but alas.

    You can also make a macro to easily toggle it on or off, or learn the /command for it, so you don't have to fiddle around in the settings before every match.
    (10)

  3. #3
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    439
    Character
    Jote Nuidaire
    World
    Omega
    Main Class
    Bard Lv 100
    That looks like spam to me.
    (4)

  4. #4
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    683
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by TBerry View Post
    That looks like spam to me.
    On one hand, it may seem like spam, but from another angle, it offers crucial and beneficial information. Your interpretation depends on the mindset you choose to adopt.
    (9)
    99.99% chance probably a Titanman alt

  5. #5
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Unpopular opinion
    I think in pvp such macros are helpful and should remain so. I'm sick and tired of the obvious DRK that's popping purify, tbn, sprint, slow walking to my team and wiping the floor with the majority. I use a simple macro to alert my team (hopefully) to incoming DRK engages. I might post it 2 times at most, but if it gets people's attention and makes them react then it's a net gain.

    There's no other way to coordinate in PvP sadly that I can imagine. This is coming from someone who abhors any sound macro in dungeons/alliance raids/trials. I don't care if you're resing, I don't care about your leylines, don't care about you uwu macro at all.

    We need a way to ping in frontline, so long as we don't have a system dedicated for coordination, people will use the second best thing- sound macros. Is it annoying? Yeah maybe, I got used to it and can tune it out after I notice who is using it. I won't have to look or be distracted, I just know 'ok this is salted earth ready' 'this sound is a countdown to burst'. I don't blame these people honestly, but if it bothers you so much, I don't think system sounds has much use in pvp like someone mentioned.

    I never seen it be a problem on Chaos, maybe on Cactuar y'all crazy with sound macros.
    (8)

  6. #6
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    730
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bonoki View Post
    On one hand, it may seem like spam, but from another angle, it offers crucial and beneficial information. Your interpretation depends on the mindset you choose to adopt.
    Outside of a general boss mechanic ping, i havent seen any single use that realy needs sound effects.

    And even for that boss ping... i have party chat always make a sound to never miss that information anyway.
    (2)

  7. #7
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,879
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by UkcsAlias View Post
    Outside of a general boss mechanic ping, i havent seen any single use that realy needs sound effects.

    And even for that boss ping... i have party chat always make a sound to never miss that information anyway.
    I use /echo with sound effects on macros that need more than 1 macro push, or if there is something I need to do post macro. Useful when I’m not really paying attention and watching Netflix while cranking out a dozen or so widgets. Mostly we are talking crafting or hot bar swaps.
    (1)

  8. #8
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Yes please, or at least let us blacklist or mute in-duty. It gets really annoying when someone has a macro that uses one of these and they won't stop hitting it.
    (5)

  9. 05-08-2024 11:25 AM

  10. #9
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,142
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    <se.> sound volume is controlled by "system sounds" in the audio tab. This does affect a few other things in FL like the LB ping, but you're probably net benefiting. I do wish they'd split these inton2 categories, but alas.

    You can also make a macro to easily toggle it on or off, or learn the /command for it, so you don't have to fiddle around in the settings before every match.
    Since you're one of the chief culprits when it comes to spamming se.X in FL, the easiest solution is just to blacklist you.
    (6)
    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

  11. #10
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,142
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by nopurposeflour View Post
    I am coming to the forums to bring light to a small annoyance I have had since playing XIV, and it is the alert noises that players can use in chat windows. They are cute sometimes and I even have fun with using them in little /em macros to use with friends, but when they are spammed it can get to be a bit of a headache. I would love to have the option to turn them off, or at least a way to not have them play when you have the chat tab you are in not play them if the selected chat type that they are playing in is turned off. As of right now if someone uses an alert noise in party chat in my chat tab 1, but I am in chat tab 2 where I cannot see party chat, it is still played. I am not sure if that is normal or just a bug or something, but I would love to have the option of if I hear these chat alerts or not. I know it is not a big deal and I don't think about these noises 99% of the time I am playing, mainly this is an issue I have in frontline when people spam a lot of macros to direct the party on what to do. These macros are helpful but when I am getting an alert for a 5 second countdown on each number of the countdown, and then a bunch more alerts afterwards from multiple others in the group, it can be a bit distracting. I wonder if anyone else has taken issue with this or if it is just me

    Image of some of the chat from my frontline match that sparked me to post on the forum:
    https://cdn.discordapp.com/attachmen...842710044488e&
    Anyone who uses sounds on each count of a 3..2..1.. I blacklist immediately after the match. You can't reason with these FL commanders. Ego issue.
    (5)
    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

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