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  1. #1
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    838
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Elonair View Post
    As many of the others, traveling from Chaos to Light made me able to log in.

    Exitlag informs me that I'm being connected via the gateway IP 80.239.145.114

    Idk how that makes sense, since the chaos IPs should end at 80.239.145.89 according to https://is.xivup.com/adv

    My error also recently changed from 90002 to 10105.
    I heard someone mention on disc that they shuffled IP addresses around or something, that's why I'm wondering if this may be something unrelated to DDoS?
    (0)

  2. #2
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rueby View Post
    I heard someone mention on disc that they shuffled IP addresses around or something, that's why I'm wondering if this may be something unrelated to DDoS?
    Given that it only affect some character and not others, it's definitely 100% unrelated to DDoS, and I hope that SE sees it that way too and won't start looking into this only after the DDoS stops.
    (1)

  3. #3
    Player
    Microlife's Avatar
    Join Date
    May 2024
    Posts
    2
    Character
    Otter Morgan
    World
    Omega
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Taliriah View Post
    Given that it only affect some character and not others, it's definitely 100% unrelated to DDoS, and I hope that SE sees it that way too and won't start looking into this only after the DDoS stops.
    I disagree, this could still be related to DDoS. You say it's definitely 100% unrelated, but to know that you'd have to know the detailed infrastructure of the platform. I suspect only infra engineers at Square Enix would know this.

    To give just one example of how it could be related to DDoS, consider that the DDoS caused Square to remove a number of servers from the system because they'd been compromised and it was affecting the rest of that datacenter's performance. Imagine if one of those servers was running an instance of a dungeon or other duty. It's now been taken offline, but your character was in that duty when it got taken offline.

    (For clarity, when I say servers it could be compute, or virtual machines or whatever they may have. Under each of those IP addresses listed at https://is.xivup.com/adv they will have multiple components running the game.)

    You can't log back in because the server is offline. You won't get insta-kicked from the duty when it ends because it doesn't end, because the server is offline. You can't world travel because it needs to know where you're coming from, but it can't find your character's location to get that detail (error 10105).

    The solution would be to fix the server and bring it back online, or for square to force log out of the characters from some administration console.

    But if this is only affecting a relatively small percentage of players on only one data center and the DDoS attack is still ongoing across the whole game, then their priority is going to be keeping the system stable and combatting the DDoS attacks. They might make a decision to not bring back broken infrastructure or fix player issues until they have the situation under control.

    Plus add the maintenance this morning to that as well and any issues they might still be fixing as a result.

    Saying that - I hope they will resolve this soon. My partner hasn't been able to log in since last night and he got DC-ed while in Heaven-on-High. Tried changing IP addresses, DNS, antivirus/firewall, different PC, on PS5, different internet provider. No luck
    (0)

  4. #4
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    838
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Microlife View Post
    Snip
    Thank you so much for taking time to elaborate with your thoughts and explaining things. I think many of us associate DDoS with just direct things like high ping or disconnects rather than something character specific.

    Someone in the Technical Support thread mentioned this which is also interesting.

    Quote Originally Posted by PerfectlyObliviousNeko View Post
    It seems it's the way login to the servers is handled. I got this after looking at the res mon in windows it is by no means an explanation, merely an educated guess. I have a very short route to the servers (tracert shows 4 hops, 3 of them are my network, around 20-23ms of latency).

    I tested with 4 different characters, on the same server. Each world on the DC has multiple IPs and ports to handle connections, this much is logical, for load balancing and whatnot.

    Observations so far :

    -My characters seem to always connect to the same IP and port (characters are attributed an IP/port combo that changes at set intervals? or doesn't change at all?)

    -Char 1, 2, 3 and 4 had different destination IPs and port from each other.

    -Char 1, 2 and 3 could connect without issues consistently, but not Char 4.

    - I went looking at IPs and ports out of curiosity. for Char 1, 2 and 3, the IP and corresponding port were open.

    - for Char 4 port was closed / dropping connection.

    It seems it's like a lingering effect of the big DDoS attack or a localized assault on the servers? or maybe network equipment in failsafe/mitigation mode in response to the DDoS/traffic.
    Since I think that kind of info is public (with server status website etc) for Chaos - Ragnarok it seems that at least port 55027 for the IP 80.239.145.117 is at fault for not letting people log in, it's the one I could find with my limited testing, there may be more of them. if people could crosscheck that info, it would be a start as to where to look (open task manager, open ressource monitor, under network, pin the ff14 executable and the tabs below will only populate with the related ip/port informations). It could explain why world travel doesn't always solve the issue but DC travel does.
    (0)

  5. #5
    Player
    Elonair's Avatar
    Join Date
    May 2018
    Posts
    6
    Character
    Elo Espi
    World
    Phantom
    Main Class
    Bard Lv 80
    Quote Originally Posted by Rueby View Post
    I heard someone mention on disc that they shuffled IP addresses around or something, that's why I'm wondering if this may be something unrelated to DDoS?
    Sowwy, I have no idea how to even do IP shuffling, if that's even a thing. :x and Idk if it's related to DDoS or not. Just noticed that difference in IP.
    (0)

  6. #6
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    838
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Elonair View Post
    Sowwy, I have no idea how to even do IP shuffling, if that's even a thing. :x and Idk if it's related to DDoS or not. Just noticed that difference in IP.
    Err, don't really quote me on the technicality, but it's more like they changed IPs or something, or at least that's what I understood from what they posted, mb, perhaps I worded it oddly.

    I really hope they look into it, I feel like they should pause auto demo till they sort things out, it'd really suck if someone lost their houses due to technical issues beyond their control (or even SE's)
    (0)