Quote Originally Posted by Rueby View Post
This is really interesting! I only heard that it becomes/is expensive but I never imagined something like 500x! Using common sense, it does in a way make sense that maintaining a large amount of compromised devices can also be costly, to my not-tech-savvy brain, I'm guessing it's all about staying one step ahead is that it?

I guess if I had to break it down to my example, a small restaurant (not too many staff/resources) and a large restauranted (well staffed, plenty of resources)...The large one can probably handle the customer rush, but I imagine if this example could be parallel server upgrades, let's say your restaurant/game is functioning quite well as medium and you only expect a 'rush' during expansion releases. I can see why the decision to 'just buy more servers' just to counter DDoS may not be feasible for a business to make? I'm going into this with the assumption that 'just buying new servers' could be considered a waste I guess.

Is that true on the technical side? I'm kinda looking into it from a general business-y standpoint I guess.
That's a flawed analogy for a ddos: the attackers aren't customers, they are just in the way. A better analogy would be: a bunch of people show up in your restaurant but are just standing around, not ordering anything. More staff wouldn't help, because the problem is all those non-customers hindering the staff. And you can't just kick them out, because you first have to talk with them to know if they're an actual customer or just here to be annoying.