So far it only caused a lot of mild annoyance so that's not a really great demonstration either.It's highly unlikely the attack is someone's personal grudge. It's basically guaranteed to be some larger corporate reason, like demonstrative purposes for potential clients and FF14 just happened to be something they picked since it is one of the bigger MMOs on the market. "Our botnet took down the servers of a huge MMO" is a great headline for a selling point.


This may be intentional on the attacker's end. Hitting the game intermittently is still enough to disrupt and discourage playing content and is cheaper to do. But this would also likely mean that whoever is behind it, knows more about the game than just "it's a big MMO".





Good. As someone who has experienced stability issues even before the DDoS and got told by the community it's a me problem, I'm glad more people are affected now. Maybe it will make the devs reconsider this design where you need to stay connected throughout an entire 5-10 hour run.
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