Horsebleep, if a server is under attack it is NOT not online in the fashion it is designed to do. This should be reflected, not hidden from users. AND as a former server admin, I know how DDOS attacks are dealt with.

Horsebleep, if a server is under attack it is NOT not online in the fashion it is designed to do. This should be reflected, not hidden from users. AND as a former server admin, I know how DDOS attacks are dealt with.
Several years plus playing, still feel like a newb/sprout
It is not hidden from users. There was a Lodestone post about it. The one page you are referring to was not designed to be informing about attacks, only whether the servers are online or under maintenance. They are online, therefore it is not lying.
Pay your surgeon very well to break the spell of ageing.
I beg to differ. The server is online and functioning correctly. The page you reference shows GO/NO_GO status only. The servers are, indeed, up (GO). They are receiving so much traffic that your particular connection isn't able to get through. And if you are a server admin, you know that already. (I used to be an AIX admin, I have some familiarity myself.)
Similar to when expansions first drop and too many people are trying to connect to servers. Some connections get dropped. The DDOS packets are taking advantage of some vulnerability and are probably coming in at a higher priority than our normal connections, which is why nearly every FFXIV player isn't able to login but the DDOS packets are getting through and clogging up all available server connections.
Come now, sir.
You also know as a server admin, You wouldn't tell people you are having a problem but blame it on a doss attack. That way you can't be blamed for a router or switch falue or some internal traffic. Sure you tell the boss but you don't tell the masses or they will loss faith in your skill.I beg to differ. The server is online and functioning correctly. The page you reference shows GO/NO_GO status only. The servers are, indeed, up (GO). They are receiving so much traffic that your particular connection isn't able to get through. And if you are a server admin, you know that already. (I used to be an AIX admin, I have some familiarity myself.)
Similar to when expansions first drop and too many people are trying to connect to servers. Some connections get dropped. The DDOS packets are taking advantage of some vulnerability and are probably coming in at a higher priority than our normal connections, which is why nearly every FFXIV player isn't able to login but the DDOS packets are getting through and clogging up all available server connections.
Come now, sir.
Filtering out traffic is pretty easy on any firewall that is why pass doss attacks come and go and we end user never really notice them.
This seems to be something different or a really wide spread Doss attack.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!


A properly executed DDoS attack is not easily handled by a firewall. By the time the packets reach the firewall it is already too late to filter them out.
It is not handling the packets that is the main problem, but the deluge of packets that will overflow the network connections causing real traffic to be dropped.





Take your conspiracy theories elsewhere. When there's hardware failure, they tell us that. They have a history of telling us when it's on their end.You also know as a server admin, You wouldn't tell people you are having a problem but blame it on a doss attack. That way you can't be blamed for a router or switch falue or some internal traffic. Sure you tell the boss but you don't tell the masses or they will loss faith in your skill.
Filtering out traffic is pretty easy on any firewall that is why pass doss attacks come and go and we end user never really notice them.
This seems to be something different or a really wide spread Doss attack.
Which boils down to the same thing that RiverSideGuy said: the servers are not online in a way that works properly for the end user. No need to be pedantic about the details.I beg to differ. The server is online and functioning correctly. The page you reference shows GO/NO_GO status only. The servers are, indeed, up (GO). They are receiving so much traffic that your particular connection isn't able to get through. And if you are a server admin, you know that already. (I used to be an AIX admin, I have some familiarity myself.)
Similar to when expansions first drop and too many people are trying to connect to servers. Some connections get dropped. The DDOS packets are taking advantage of some vulnerability and are probably coming in at a higher priority than our normal connections, which is why nearly every FFXIV player isn't able to login but the DDOS packets are getting through and clogging up all available server connections.
Come now, sir.
Except the status checks for each server are probably an internal check inside their network. Probably hitting a `/status` endpoint which does an internal check to make sure all the pieces are functioning, and they are. The problem is that we can't get to the server. You would need something outside their network doing the check and they probably have that, but it's not part of their individual server checks, but more a network monitor which would report differently.
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