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  1. #81
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Being able to alt-tab from fullscreen
    (7)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #82
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Leyza View Post
    Random things that create really good roleplaying opportunities. Little caves like we have now with nothing in them except some nice scenery, chairs we can sit in, amphitheaters, taverns, things like that. I can't get into MMO's that lack things for roleplaying.
    I can see how that's a bit of a pain. Everyone role playing by the inn entrance in uldah or at the quicksand is just a bit...odd. The game does need places with better ambience for RPing.

    As for me, as I am a petty lalafell, Red Mage's design. If it's designed to be a melee mage, I'll be happy and all will be good. If it's debuff/refresh bitch v2.0, then I'm gone. If RDM is never implemented, then I'll stick around forever since there's not much aside from turning XIV into an FFXI clone that would make me actually leave. :O
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #83
    Player
    Fleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Primula Solheim
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 96
    I can't think of any one specific thing that really stands out, but:

    If you can't so much as tie your shoes in 2.0 without a group, I hope they will somehow add incentives to repeat quests or add PUG-friendly modes or make the content finder really good or have such a large population that it's easy to group or . . . something. I don't really care how they do it, but I don't want to NEED an awesome, organized, tight-knit linkshell full of good players in order to get anything done (battle-wise) after level 40. Nor do I want to sit around looking for a party for ages whenever I want to do less difficult group content without the aid of a linkshell (or private company, I suppose, in 2.0).

    Character customization would be a close second. I want pretty hair and more face options for my female Hyur, and I want to be able to make a male Miqo'te that I like.
    (0)

  4. #84
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Deal-breaker: They make all significant content instanced.
    (1)

  5. #85
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by UmJammerSully View Post
    Deal-breaker: They make all significant content instanced.
    I lol'd

    lalalalalalla 10 words lalalalallala touch my nono lalalalala
    (0)

  6. #86
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I doubt one single thing is going to be a deal-breaker for me in 2.0, but I'll be disappointed if any of the following things aren't properly addressed or included:

    - Fix the damned servers and latency problems. I'm sick of random crashes, R0's, areas going down randomly, not being able to properly dodge Ifrit's Eruptions, etc.

    - Stop the "you must have 8 people" instanced crap for all the good game content, and get rid of the cooldown timers between runs. People should be able to do whatever content they want, whenever they want, with as many people as they can get at the time, so long as they fulfill the necessary requirements otherwise. The difficulty can then scale depending on how many people are available. Also, if people are going to bust their asses on primals and other difficult fights, they should AT LEAST get one totem, etc. item per run, OR be able to pass the weapon drops to those who need them.

    - Overhaul the retainer system. I don't necessarily want an auction house, but I hate the market wards system we have now...

    - More meaningful content for Disciples of the Hand and Land. Other than hamlet defense, there is literally no reason for us to form parties. I want to be able to build my own house and airship, with the help of my friends. I want to be able to fish in a body of water, from a boat (that I made, of course), and possibly have to deal with a krakken (or Ultros...?) that pops up out of nowhere by throwing certain kinds of fish in his mouth so he won't eat you instead. I want to be able to get a treasure map for Mistbeard Cove showing where he hid his treasure, and then fend off his ghost and other undead pirates. I want to climb a remote, fiery volcano, mine up some adamantium ore, and bribe the beastmen that live there with beastcoins so they'll let me forge some badass weapons and armor in the heart of that volcano. All the while, I'd be doing it in DotH/DotL AF gear, with my mighty two-handed hammer that looks like something a barbarian would wield. That would be awesome.

    - Player housing, and being able to visit other people's houses (perhaps linkshell HQ's as well!)

    - Better, more immersive world maps that don't have copy/pasta'd terrain, etc. Gridania/Black Shroud feels like I'm running through a spiderweb of trenches instead of a forest... Make each area unique and memorable.

    - More mounts and/or vehicles, such as magitek armor, airships, raised chocobos, etc., that have unique abilities other than just being used for transportation (literally no differences between chocobos and goobbues right now). Certain types of chocobos, if raised properly, should be able to access remote areas that are otherwise unobtainable. Goobbues could be able to assist with gathering items. Magitek armor and airships would be good for large-scale battles, etc.

    - Ways to get more inventory space

    - Mail/delivery system

    - Expand upon the materia system so it isn't just stat-stacking; make it more like it was in FF7 (be able to level it up, learn new abilities, etc.), and let us put in on ANY gear.

    - More character customization, both cosmetically (bigger boobs on female characters! ) and in terms of stats/abilities. "Vanity" gear slots would be nice, so we could look one way, but still wear our awesome gear that doesn't look as cool. Also, as stated above, expand upon the materia system.
    (4)
    Last edited by Tetsaru; 07-18-2012 at 05:35 PM.

  7. #87
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    No more latency issues (They really, really need to invest in regional servers)
    Proper level pacing
    Healthy amount of open world content
    Level capped content and level sync to go along with it
    No more speed run styled content (Well, at least not ALL the time)
    No more forced party limits
    Debuff class, and return of (useful) debuffs in general

    May sound like a long list, but I'm willing to give them one year after the launch of 2.0 to fix each of those issues, otherwise I'll probably clock out
    (0)

  8. #88
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Oh yeah. I want Crafter/Gatherer to be more than "grind to 50 so I can do one content event." One of the MAJOR draws for this game at launch was that you could play as a DoH or DoL without falling behind on the story....and then GC storyline came out and that went to hell.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  9. #89
    Player
    Emulord's Avatar
    Join Date
    Apr 2011
    Location
    Federal Union against Child Kidnapping (do not use our acronym)
    Posts
    825
    Character
    Micha'el Mulord
    World
    Ragnarok
    Main Class
    Warrior Lv 70
    I definitely need a real full-screen option, and the emendation of European lags for more reactive boss fights / in-game menus.

    Edit: Both are already planned for 2.0, so I'll just keep on paying my subscription and stay quiet.
    (0)
    Last edited by Emulord; 07-19-2012 at 01:11 AM.
    FFXIV - Actu / Let's Play: www.emulord.com
    (Micha'el Mulord, serveur Ragnarok)

  10. #90
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    DFC for Mi'qote or i'm outta here.
    (0)

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