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  1. #1
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Emulord View Post
    [. . .] the lack of a decent population. Only a successful 2.0 launch could lead to an enhancement of the situation, but they have to manage to deliver a ground-breaking - no pun related to Dalamud - new client...
    This can be alleviated by server mergers. ideally this does not need to happen. if anything we want them to have to add new servers.

    there's quite a bit of hype around 2.0. I've seen a lot of people come back to the game (myself and two close friends of mine included) and i've seen a number of new players on my server. I don't know what it is like on other servers, but in general i think most servers got a very small boost to their population over the last month or two.

    the problem won't be getting new people to come in. the problem is getting them to stay.

    I quit for a variety of reasons. and i came back because the problems were fixed. with the game as it is, there are three major issues.

    Need to haves:

    1) More endgame content. (there is some, but we're basically restricted to working on relic, primals, SBing. FFXI nailed this. between the expansions there was tons of stuff to do. and unlike some other games, the gear from each of these contents was still useful years later. not to mention most of it was just fun to do.)
    2) Latency (everyone knows about this one already, supposedly alleviated in 2.0)
    3) the UI/engine (to be fixed come 2.0)

    the nice to have will be

    a) more classes/jobs
    b) more variety to low/mid level gear
    c) low/mid level content. (powering to 50 is too easy atm. so i don't think this is a 'must have.' and the main scenario story will really take care of this come 2.0)
    d) Improvements to power scaling (revamp of materia system and more viable replacements)
    d1) Improvements to battle formulas. less focus on dLVL. (it's hard to replace +30 str on gloves, simply because no other gear can get near it. but the reason you need such a ridiculous amount of +str on one piece is because of how damage is dealt and recieved.) It doesn't make a lot of sense to me that we can take on Ifrit/Garuda (which i classify as lesser deities) with 8 people but it would take the entire server to take down a lvl 99 rainbow basilisk/goblin. apparently goblins are stronger than gods. >.>
    (3)

  2. #2
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Nakiamiie View Post
    Deal - Breaker: World immersion. The world needs to pull us in, fascinate us, make our journey special. The world need to be breathing with life, the players need to have freedom to engage a variety of activities and have the opportunity to play our character the way we want to play it (anytime!). I want to feel like I'm part of it, not just a player farming quest and tough fights for a collection of items.

    Sub-deal-breaker: It's actually hard to enjoy something when you can't participate in it. Half the time, I can't find a party in my limited play time. That sucks, really bad. Hopefully the content finder feature will be as promising as Yoshi-P state it will be... and people actually use it (not like the search feature) instead of shouting in town.

    [Don't get started on the "oh another one whining about finding a party", not everyone can always log at peak times. HALF the time I'm off peak time and I don't have the luxury of waiting 1~2hrs to get a party ready.]

    2.0 sounds promising, I can't wait to see more in August and experience it next year. I hope it keeps all of its promises.
    Thank you for posting exactly what I'm thinking. The world is possibly the most important part of an MMO for me, and I feel like this is the most disappointing aspect of XIV in its current state. I really hope 2.0's world delivers!

    I also agree with people who are pointing out the server problems. There is a lot of missing functionality due to the current server system, such as in-game mail and a unified marketplace/AH. The devs say that all of this will be fixed, and I believe them. But what I'm most concerned about is the responsiveness of the battle system. Yoshida has said recently that it will be fast and fluid in 2.0; if he's right, then I think battling in XIV 2.0 will be a completely new experience. I've got my fingers crossed.
    (0)

  3. #3
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Rane View Post
    Thank you for posting exactly what I'm thinking. The world is possibly the most important part of an MMO for me, and I feel like this is the most disappointing aspect of XIV in its current state. I really hope 2.0's world delivers!

    I also agree with people who are pointing out the server problems. There is a lot of missing functionality due to the current server system, such as in-game mail and a unified marketplace/AH. The devs say that all of this will be fixed, and I believe them. But what I'm most concerned about is the responsiveness of the battle system. Yoshida has said recently that it will be fast and fluid in 2.0; if he's right, then I think battling in XIV 2.0 will be a completely new experience. I've got my fingers crossed.
    They really said that or are you making that up?

    Sounds really good but surely that doesn't mean THIS battle system does it?
    It's either the best news ever or worst case scenario: they mean this battle system by that statement.
    (0)

  4. #4
    Player
    Leyza's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah, Gridania, Limsa Lominsa
    Posts
    330
    Character
    Lenana Milna
    World
    Mateus
    Main Class
    Dragoon Lv 82
    Quote Originally Posted by Seif View Post
    They really said that or are you making that up?

    Sounds really good but surely that doesn't mean THIS battle system does it?
    It's either the best news ever or worst case scenario: they mean this battle system by that statement.
    I remember him saying it in a recent interview at the Japan Expo. *goes to dig it up*

    EDIT: Found it!


    MP : Regarding the Gameplay, what should expect current players when 2.0 gets released? Are changes planned regarding the battle system or synthesis?

    Yoshida : For the battle, it's going to be really faster and speedy, you will be experiencing a completely new game. Combo routes are changing and also, Battle Regimen which we have stopped for the current version, we'll bring that back in the new version. That's going to be really dynamic and completely different. Not only the new combos, but also the current contents like gathering, synthesising, it's going to be completely different, I'm sure you will enjoy the new experience.

    http://forum.finalfantasy14.eu/viewt...hp?f=20&t=2338
    (1)
    The angels dance like feathers float, they're here to see and to be seen,
    The clock strikes two, the music slows and each one slowly dons their wings,
    Once outside they all pair off and hand in hand they leave
    But I'm still waiting, yeah, and I'm still waiting
    Rise Against - Torches

  5. #5
    Player
    Lum's Avatar
    Join Date
    Aug 2011
    Posts
    187
    Character
    Moe Jax
    World
    Leviathan
    Main Class
    Armorer Lv 50
    Open world NM's with rare drops worth camping.

    I know I'm in the minority here but this is what i love to do. Its what i spent most of my time on in XI and ever since i stepped foot in the game i had hoped there would be a similar experience. I just love finding that rare mob and killing it for that rare drop. Also they obviously wouldn't be like they are now with 5min repops. This would be the deal breaker for me. I tend to play alot solo and duo with a friend so this type of content is very important to me and a little competition from other players is nice also. Nothing like the thrill of a claim. This type of content is easily designed and i see no reason to leave this out.
    (6)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    i have a few words for you shayla, and this may solve alot of your problems

    NO MORE COOKIES!


    also, onslaught in the morning was like 90% euro players......(well morning for me) so we do exist if you meet the requrements to run stuff with us

  7. #7
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    i never want to go through this ever again

    (14)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  8. #8
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    You don't need some crappy meme comic to explain it. It's not funny.
    (5)

  9. #9
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Colino View Post
    You don't need some crappy meme comic to explain it. It's not funny.
    lol, just trying to have a little fun in the morning.
    (6)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  10. #10
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by neorei View Post
    lol, just trying to have a little fun in the morning.
    NOT ALLOWED
    (4)

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