Results -9 to 0 of 46

Threaded View

  1. #21
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Mirage View Post
    I think this is situational. If a NPC asks you to get him an item, it would be pretty dumb if the quest ended without you returning to the NPC with their item. However, if the NPC simply asked you to kill a certain NM to give the NPC some peace of mind or something, and the only reward was exp and gil, it would be fine if you simply got the exp as you killed it and could find the gil in your inbox next time you went to your house.

    thats more into that direction.

    And really.. Guild Wars 2 has MUCH story to tell, also it has a similiar quest reward system like that. So its really stupid to talk about "cutting the storyline" because GW2 tells a lot of story..

    GW2 also has a very dynamic quest system. And FFXIV 2.0. must provide the comparative to GW2 when it comes out!


    to attract new players and to be successfull. implementing a quest system which was good 7 years ago wont do it that much.
    (0)
    Last edited by Tonkra; 07-17-2012 at 10:55 PM.