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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Skies View Post
    Actually, there is a feature like that buried somewhere deep within the menus. I don't use it given I almost exclusively only party with people I personally know or people I hear shouting for help for hours on end, but I do know i've seen it and, according to many things i've read on these forums, JP groups pretty much ask you to join their group through that feature rather than request a party invite from the leader.
    It's, amazingly, in the "party" section of the menu =P

    I've been using it a lot lately for Hamlet Defense groups since if you set specific classes/levels the only way people can join is if they actually have it.

    I wish there was an option for "X OR Y" for specific slots or stuff like "tank" or "DD" and an auto-translate in the party description but now that they added a lot more purpose options it's pretty nice.
    (0)

  2. #2
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    1. If you want to have a private talk, find a phone. Remember, SE watch all of your conversation!
    2. "Other games great. SE should be like that". Screw them. I dont play them
    3. Walk back to quest issuer.. I dont exactly catch your problem here. Anima? Hamlet got us covered. Remember, we suppose to be role playing. And not all (part) of the quest make us back to issuer, sometime a message come to our pearl, and we continue from that point. Clearly you dont know this. Stop lazying and do more quest
    4. Open mails where ever you want.. *ifrit charging hell fire* *a message pop up* *read message* *corpses*

  3. #3
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I always enjoy myself when reading suggestions from people on the OF.

    They usually go like this:
    Newer player: Hey, these modern features that make the game more playable/fun/easy to access/able to make progress with small playtime would be nice

    Players with all Lv50: No way, what are you lazy
    (0)

  4. #4
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by Churchill View Post
    I always enjoy myself when reading suggestions from people on the OF.

    They usually go like this:
    Newer player: Hey, these modern features that make the game more playable/fun/easy to access/able to make progress with small playtime would be nice

    Players with all Lv50: No way, what are you lazy
    Trust me, Im also enjoying it

  5. #5
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    YO DAWG I HEARD YOU LIKE QUEST, SO WE PUT A QUEST IN YOUR QUEST SO YOU CAN QUEST WHILE YOU QUEST
    (0)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  6. #6
    Quote Originally Posted by Tonkra View Post

    Communication system:
    - An ingame Messanger where you can create a private chat with friends

    - when you receive a new message/moogle mail. a visual signal should come up in the corner
    Yet more reason they should have kept POL for XIV.
    (1)

  7. #7
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I'd like them to just make a lot better quests in general where cutscenes aren't limited to a handful of missions.

    I'd also like them to make us travel a lot more and require longer commitment sometimes.

    Leves do neither of the above and they pale in comparison to games like Tera that have casual quests but they don't treat their players like cows on a meadow.

    Casual does not mean pointless nor boring.


    Elexia is so right btw. SE should stop taking features away from their products if they don't have anything more or better to offer in it's place.
    (1)
    Last edited by Seif; 07-18-2012 at 01:23 AM.

  8. #8
    Quote Originally Posted by Seif View Post
    I'd like them to just make a lot better quests in general where cutscenes aren't limited to a handful of missions.
    :X quest chaining to level means this won't happen as they need a ton of them to even make it possible. They even said doing voice work for cutscenes would push updates to longer schedules and they're trying to get a 2 month? update schedule so that already means there won't be quality quests in this game because if they're making a lot of quests they can't spend time on cutscenes for even a majority of them unless they do it FFXI style with 'pseudo' cutscenes.

    This is why even "the ultimate questing experience" of SWTOR was medicore and subpar, because they got lazy with it after the initial areas and questlines because it just can't be done xD

    Tera that have casual quests but they don't treat their players like cows on a meadow.
    Tera also threw out mob grinding past the starting levels and the quests were essentially all the same, so while you weren't treated like a cow in a meadow, you were treated like an errand boy/girl to do the same task in almost every quest you come across.

    Casual does not mean pointless nor boring.
    It doesn't but can you blame people for thinking this after seeing what happened to MMORPGs with the push to cater to casual playerbases? No MMO has really done a good balance or quality for casual gameplay/hardcore gameplay yet, especially not GW2.
    (2)

  9. #9
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    I hate doing this (not really), but again I have to reference Xenoblade Chronicles.

    In this game, there are sidequests given by generic NPCs that are your standard (go kill X monster(s), collect X thing(s). Once you fulfill the objectives, the quest automatically completes.

    Then there are sidequests given by named NPCs. These are the quests that have a little story to them, and on occasion are more than your typical run-and-fetch fare. These require you to return to the quest-giver, and sometimes they'll want you to do something else before the quest is completed.

    This is the way to do it. This way, you don't have to think of some kind of backstory for the "traditional" MMORPG quests, and you still leave yourself with the ability to design more complex quests with good stories and unique objectives.
    (2)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Eekiki View Post
    In this game, there are sidequests given by generic NPCs that are your standard (go kill X monster(s), collect X thing(s). Once you fulfill the objectives, the quest automatically completes.
    We have this already. It's called Leves
    (2)

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