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  1. #61
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by RoanValorin View Post
    These were all said in order with the conversation that took place.

    You asked why is it different when you play with your... squadron. But you are saying that clearly does not mean your... squadron.

    What?
    I read that exchange myself and was like bruh.
    (3)

  2. #62
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    335
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    I think they could afford to speed up the Trust/Duty Support up a little, especially if the player is the healer role. Even if they the same speed as average players I don't think people would be choosing them over a real party, because a real party would always be more fun and/or have the chance to finish much faster.
    (0)

  3. #63
    Player
    AzhreiVahlok's Avatar
    Join Date
    Aug 2023
    Posts
    76
    Character
    Azhrei Vahlok
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thangil View Post
    I have ABSOLUTELY NOTHING against playing with other people. The issue here is not about that. The ONLY reason I wanna do dungeons with NPCs, is to eliminate the wait time, nothing else at all.
    that... & i can afk for even half an hour as long as i keep coming back within ten minutes to move the stick lol... I can take my time and actually enjoy the dungeon instead of having to deal with some f'ing wall to wall speedrun bs.... especially the first time. The npc's say things relevant and even build on the quests outside just b4 it (like alisae in Holminster). I can learn the bosses so well that when i DO get said dungeon in leveling roulette i can just do it by memory almost blindfolded and pretend the people are npc's lol... somewhat. Mainly it's just being able to take my time and enjoy it. ALWAYS do the msq dungeons with npc's the first time. I'm just past Mt Gulg and nothing in the game has even been that hard up to now... MSQ wise anyway.

    LOL I went in a leveling roulette the other day (on sam)... got Holminster, and a bard said as we were waiting to start that she'd like to take time to watch the cutscenes being the first time for her. The tank immediately left... i was like wtf rofl...
    (1)
    Last edited by AzhreiVahlok; 05-07-2024 at 01:30 PM.

  4. #64
    Player
    AzhreiVahlok's Avatar
    Join Date
    Aug 2023
    Posts
    76
    Character
    Azhrei Vahlok
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thangil View Post
    Then why is is COMPLETELY DIFFERENT when playing with my squadron?
    I use the npc's alot. If you're tanking, you could pull 2 groups of mobs maybe even 3..... but u need to BACKTRACK and get back in range of Alphie or Urianger cause they can't keep up and are way behind you and you'll die waiting for a heal. It may not be faster but it's less annoying just to take one group at a time with them. Maybe move to the next group once a couple mobs or so from the first are dead. If you're a healer or DPS, u can run to the 2nd group and shoot one (stack regens on the tank first if you're healer) then run back toward Thancred or whoever, he should be coming to you to grab the new mobs.

    As for bosses, I've had runs where alphie and Urianger do great, then (more often recently in late Shadow) where they're complete morons and just stand in the aoe w/o moving. Like the last boss of Gulg, Alphie died at the end just like that, i was pld, spammin my heal we finished the last 20% with him eating the floor. As annoying as she is (if you're on dps) with taking the limit break the SECOND it pops up, Alisae is good to have as the other dps.... the healer does a stupid she can raise em. As for trash mobs the npcs just get back up i think if u survive the .. "trash pull".
    (0)

  5. #65
    Player
    AzhreiVahlok's Avatar
    Join Date
    Aug 2023
    Posts
    76
    Character
    Azhrei Vahlok
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ShariusTC View Post
    if you do trust party and try to pull more then 1 group at once, well, you bet, healer can't keep up with healing, tank isn't tanky enough to deal with them, and DPS doesn't use aoe, that why trust party only for people that enjoy lore or just want to afk through most dungeon, if you search a fast way to level up better do it with real player
    idk THancred for me can handle 2 even 3 groups.... even with a npc healing and not me.
    (0)

  6. #66
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,033
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AzhreiVahlok View Post
    idk Thancred for me can handle 2 even 3 groups.... even with a npc healing and not me.
    On the flip side, I've witnessed Alphinaud letting Thancred die to Superbolide. Make of that what you will.
    (0)

  7. #67
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I think it's pointless to pick them for their DPS considering their performance are like a rubber band. Even Urianger will be useful dmg wise if you're playing badly because his Gravity casts hurts, and Death seem to always proc reliably.
    The correct way to optimize trust dps is to run Urianger and Estinien because they buff you which should be the best thing they can do at any given time. Ryne also good when she's available.
    (0)

  8. #68
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    642
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Its funny but lately real people are even worse
    (0)

  9. #69
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    I think that all SE needs to do is not make the trusts play worse when the player is better. It should reward better gameplay, and that in turn will train players to be better overall. That will spill to other parts of the game.

    The way it is right now they don't change or get worse the better I play, what's the incentive to bother when I can more or less just pull and tab out to netflix until it's over?

    And I'm not interested in sitting in 10-20 minute queue, yoy aren't forcing me into the queue unless I really feel like it. I prefer a more laid back experience where if I'm learning a fight I'm not getting 3 other people impatient.

    SE and the playerbase at large need to understand positive reinforcement is always better than negative.
    (1)

  10. #70
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    I seen op mention grand cosmos and whine that thancred can't keep the boss attention.

    Got me wondering just how inattentive the op is when it comes to mechanics.

    That particular boss has a few attacks that aren't just for the tank. Mortal flame has each player goto a object to transfer the blue flame onto or they die. Otherworldly heat has ppl spread to drop their crosses.

    Then there's where he gives each player a sword number to give a indication of who he dashing towards and ya need to run far from him and angle in a way so no furniture is on fire that can be used for the blue flame mechanic.

    So saying that. I wonder if it's really the trust system or the op themselves that are the issue.

    The trust system actually has you figure out a different way to run the dungeon. It's neat but very doable.
    (5)

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