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  1. #21
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,676
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    If you pair Alphinaud with Alisaie, he's always gonna prioritize her, and that's why he isn't healing you. Don't pair the twins lol.
    (2)

  2. #22
    Player
    Thangil's Avatar
    Join Date
    Oct 2011
    Posts
    38
    Character
    Tengel Ahrony
    World
    Zodiark
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Jeeqbit View Post
    You mentioned squadrons, that's all.
    I was VERY clear in describing the difference between NPC parties and squadrons. If you didn't get, that, that's on you, not me.
    (0)

  3. #23
    Player
    Thangil's Avatar
    Join Date
    Oct 2011
    Posts
    38
    Character
    Tengel Ahrony
    World
    Zodiark
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by DiaDeem View Post
    If you pair Alphinaud with Alisaie, he's always gonna prioritize her, and that's why he isn't healing you. Don't pair the twins lol.
    I didn't. That's not the reason.
    (0)

  4. #24
    Player
    Thangil's Avatar
    Join Date
    Oct 2011
    Posts
    38
    Character
    Tengel Ahrony
    World
    Zodiark
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Naraku_Diabolos View Post
    Am I the only player who hasn’t had any issues with Trust NPCs? I’ve had no glitches on my end.
    You not having problems doesn't mean it doesn't exist. Bugs/glitches doesn't always affect everyone.
    (1)

  5. #25
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Alphinaud healed the big pull at the start of Mt Gulg. You know the like 4 or 5 packs? I did that with Alphinaud.

    As for them doing low damage, it's because they are trying to make the dungeon run last about 30 minutes and only do single target attacks. They want faster runs of 20 minutes or less to be something you get players for.
    Okay, that's incredible

    So, assuming if you're able to pull multiple packs and survive, can you lower the 30 minute average, or do your trust members end up doing basically no damage at all because you're ahead of schedule (for lack of a better term)?
    (1)

  6. #26
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,611
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Thangil View Post
    I was VERY clear in describing the difference between NPC parties and squadrons.
    You mentioned "squadrons" multiple times across multiple posts, so I just clarified how squadrons are different and why SE designed them differently. But if you don't want to talk about squadrons, that's fine.

    Quote Originally Posted by Boblawblah View Post
    So, assuming if you're able to pull multiple packs and survive, can you lower the 30 minute average, or do your trust members end up doing basically no damage at all because you're ahead of schedule (for lack of a better term)?
    Usually, it still ends up at 30 minutes whatever you do. They are supposed to scale their damage based on meeting this timeframe (from what I remember them saying in a live letter). Either way, whether it scales or is due to only doing single target attacks, the result is it takes a long time.

    I think the only way to really get it lower is if your own damage can be great enough to destroy every single enemy fast, such as in the max level dungeons where your item level is allowed to grow too much.
    (3)

  7. #27
    Player
    Thangil's Avatar
    Join Date
    Oct 2011
    Posts
    38
    Character
    Tengel Ahrony
    World
    Zodiark
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Jeeqbit View Post
    You mentioned "squadrons" multiple times across multiple posts, so I just clarified how squadrons are different and why SE designed them differently. But if you don't want to talk about squadrons, that's fine.
    Quote ONE post I made that confused you.
    (0)

  8. #28
    Player
    Thangil's Avatar
    Join Date
    Oct 2011
    Posts
    38
    Character
    Tengel Ahrony
    World
    Zodiark
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Thangil View Post
    Quote ONE post I made that confused you.
    Several hours later and no reply. I guess here's a reason for that.
    (0)

  9. #29
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,063
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    In my experience: Squadron members lack individual personalities and are not scripted to do mechanics, hence why they sometimes seem to take no damage from failing them. Trust members do have individual personalities and are scripted to do mechanics, but they tend to follow a pre-set plan to which you must adapt -- and occasionally, that plan includes standing in the bad (it'd be awfully boring if they never, ever made a mistake).
    I vaguely remember something about how you were supposed to follow Y'Shtola's lead against Hydaelyn because she was set up to always do the mechanics correctly.
    (4)

  10. #30
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Trusts are like getting lunch at a big franchise restaurant. If you go to Applebee's or McDonald's, you know what you're getting. It's not the best food, but it'll fill your belly for a while. It's consistent and reliable for what it is.

    Party Finder is like looking for smaller local places. There's a chance it'll be an absolute dumpster fire that'll make you want to rip your hair out, or it'll be a wonderful experience like no other. You won't know until you try it.
    (5)

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