Quote Originally Posted by Canadane View Post
Trusts actually seem to end up doing more damage with a scale based on how long it takes you to get through the dungeon.
Their goal is to keep the same pace no matter how bad the player is. Thus, if you notice them doing piddle amounts of damage, you must be a good player!
Ehhhh... no.

If the goal was to keep the same pace no matter how bad the player is, NPCs wouldn't get one-shotted.

And btw, I don't consider myself a good player, I'm pretty sure I'm average.