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  1. #61
    Player
    TMW001's Avatar
    Join Date
    May 2019
    Posts
    128
    Character
    Trevor Wellington
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by EdenElsewhere View Post
    I think someone said they have thought about throwing out Physick and Resurrection with the next time the class was updated. However that could have been before pictomancer was in development.
    I can accept removing Physick its absolutely useless on SMN but Resurrection for smn should stay that is too useful a tool kit when all healers are down and tank is doing their best hold through a tank buster on half their HP.
    (0)

  2. #62
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,301
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Valence View Post
    Imagine if Peloton actually worked in combat (with longer recast). Nobody cares about it out of combat anyway, at best you'll shave off 2s of running for the whole dungeon/raid, and people can sprint as well.
    i would love that
    (1)

  3. #63
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by rawker View Post
    That would be funny to see using Raiton on a dead ally to res. Clear!!
    I was thinking more along the lines of Summoning: Impure World Reincarnation.
    (0)

  4. #64
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Regarding res limits and taxing on SMN:

    What if SMN had just 1 charge of Resurrection that gets refilled everytime they summon Phoenix?

    So you'd get 1 res to start with, then you restock them every odd minute. It would limit the res without completely taking it away.
    (4)

  5. #65
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quite honestly, it is no diff with removing the base spell and making it only available when Phoenix is present. While good and interesting on paper, it will be quite frustrating in practice. Especially given the nature that summoning Phoenix is part of the rotation than an opportunity cost, it makes matters worse. Sure the charge is there to keep it and be usable when needed but still it is something that should just be readily available.

    It gives me the Summon Seraph feels where Rouse was taken out and that atrocious demi summon took its place... oh, and also add aetherpact to the list of bloat that could have been prevented should they not removed Rouse. Ugh.. those could have been additional adlo/succor modifying abilities.
    (3)
    Last edited by rawker; 05-15-2024 at 11:29 AM.

  6. #66
    Player
    Ashphen's Avatar
    Join Date
    Feb 2021
    Location
    Limsa
    Posts
    6
    Character
    Ash'phen Desangue
    World
    Jenova
    Main Class
    Alchemist Lv 90
    I pray they never get rid of our ability to rez. It's such an afterthought for non-SMN mains that we have the ability that it feels glorious when we SwiftRez someone and they are ?!?!!! \o/ and the run continues without being a forced wipe. The ability to rez as DPS is outshined by RDM so I hope they continue to let us keep it on SMN.
    (2)

  7. #67
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Why do they keep addressing the rez as a concern. What about the useless Physick spell? Will they ever address that, at all?
    (4)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #68
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    I sincerely hope that SMN and RDM either lose ressurection or have their access to it significantly restricted (such as a 3+ minute cooldown), and have their damage brought up to compensate. In the case of Red Mage, I think it is very disspointing to put in similar effort (if not more given current encounter design and hitbox sizes) to a melee DPS and deal significantly lower damage than everything barring Ranged DPS. SMN's DPS should be brought up somewhat, but not to the same extent as RDM given the ease of maintaining uptime and performing the rotation.
    (1)

  9. #69
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I don't think anyone takes major issues with Summoners having utility. It's just that Raise/Resurrection is such a jarring difference in utility that it solely defines many groups' priorities when building their roster or choosing jobs in large-scale content to play.

    Utility is ok and encouraged, but Raise should not be the breaking point for someone to say "this job has utility" or not. Even in our fairly limited game design we have many utilities that aren't Raise.
    What utility are you imagining? There are only three types of utility left in the game. Either you heal, you mitigate, or you rez. '+X% damage stat' raidbuffs aren't utility, they're just damage skills with one layer of abstraction.
    (0)

  10. #70
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,684
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by vetch View Post
    What utility are you imagining? There are only three types of utility left in the game. Either you heal, you mitigate, or you rez. '+X% damage stat' raidbuffs aren't utility, they're just damage skills with one layer of abstraction.
    There is expedient but that’s an edge niche case
    (0)

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