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  1. #71
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The monthly fee was the only thing that was right back then.
    (0)

  2. #72
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    And they're not afraid to show some nipples either, it seems.
    (2)

  3. #73
    Player
    Deathmask's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Alucardrx Tepes
    World
    Sargatanas
    Main Class
    Lancer Lv 46
    Quote Originally Posted by Gramul View Post
    The class system.

    Being able to switch on the fly.
    This. Everything else was just forgettable.
    (0)

  4. #74
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    I know I posted this in another thread, but another thing SE did right at launch was pre-release hype.

    Whatever game SE was advertising in this trailer, this was the game I wanted to play.
    (1)

  5. #75
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Mirage View Post
    It was terrible. Unless you were some sort of 300 words per minute typer, it was impossible to communicate in even the most laid back fights.

    Maybe if there was some sort of built in voice chat, but I don't even like voice chatting all the time I'm in game.

    The only way I could see the no auto attack thing work is if you could queue up at least 10 seconds worth of commands.
    I'm a controller user and I use voice chat, I hate text chatting so I enjoyed it. Now combat is stupid slow compared to before.
    (3)

  6. #76
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    I'm a controller user and I use voice chat, I hate text chatting so I enjoyed it. Now combat is stupid slow compared to before.
    i have to say i completely agree and for the same reasons. i also use a controller and communicate on voice and enjoyed the original fast pace of battle so much more than the slow battles we have now.
    (1)


    http://crystalknights.guildwork.com/

  7. #77
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    The reason the XIV Opening Cinematic suffered was because the game did not reflect the what was in the video.

    There were many spells that were represented in the video that we have yet to see, most notably, and I am guessing at the names...

    Enfire
    - To be cast on others and self
    This is where the Lalafell casts a fire spell on the Archer's bow to bring it a blaze and the Archer shoots the fiery projectile at the Molboro.


    Force Field
    - To be cast around a target or targets to protect them for a short amount of time for any immediate attacks. It was a beautiful looking effect.
    This is when the Lalafell notices the Hyurs moment of weakness as he has been knocked down and stunned in the water and to avoid him getting hurt she reaches her arms into the air and summons a protective dome over him, stopping the attacks.

    I realize that we have weapons that have an additional fire attack and the spell Protect which echos an effect around us when we are hit but the actions and results are different. The dome is completely intact after the attack and it is a visual constant around the player both protected by and casting it.
    (1)
    Last edited by Eclipse; 07-19-2012 at 04:02 AM.
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

  8. #78
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I don't think the question is worth asking (or even answering), especially when what the did wrong out ranks what they did right.

    That's like saying the bread bun of a cheeseburger is nice when the rest of it isn't.
    (2)

  9. #79
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Jinko View Post
    I don't think the question is worth asking (or even answering), especially when what the did wrong out ranks what they did right.

    That's like saying the bread bun of a cheeseburger is nice when the rest of it isn't.
    Of course it's worth asking, because otherwise the wholesale destruction/change of FFXIV could be for the worse if SE are set upon removing features which don't need changing in the first place.
    (0)


  10. #80
    Hmm...

    Graphics...

    Monsters actually were living breathing creatures unlike other MMOs where they're just kinda plopped down and have no "emotion".

    ....
    (1)

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